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Market Data Pages

The Market pages chart how in-game shop sell prices move with demand over the last 24 hours, with a biggest-movers strip and a searchable chart for every item in each world.

The Market pages follow the prices of items you sell to the in-game shop. On worlds that use demand-based pricing, the price the shop pays for an item follows demand: it moves up and down depending on how much of the item players sell. These pages chart that movement so you can see what is worth selling right now. They are separate from the cosmetics Marketplace (The Website Marketplace), which is a player-to-player market priced in gems.

Open it with Market data in the site footer, or type "Market prices" in the site search (Site Search and Player Search). It is public and needs no sign-in.

Choosing a world#

The page opens on the first world, Skyblock. A row of buttons along the top switches between Skyblock, Survival and Lifesteal; Prison has no market page. When a world has no item price history for the past 24 hours, its page says "No recent history" instead of the charts.

Price changes#

Under Past 24 hours > Price changes a scrolling strip shows four items: the ones whose demand modifier rose the most over the last 24 hours. Hover to pause the strip.

All items#

All items shows a chart card for every item the shop has price history for, three across on wide screens. Use the Search box to filter. The search matches the item's internal name, such as diamond, rather than its display name.

Each card shows:

PartMeaning
Item icon and nameThe item as it appears in game. Items the site cannot identify are hidden.
PriceThe item's current sell price: its base sell price multiplied by its current demand modifier, shown in dollars of in-game money
Change today"Gained N% today" in green or "Lost N% today" in red: the change in the demand modifier over the 24 hours
ChartThe price across the last 24 hours with one point per hour. Hover for the exact price and the modifier at that time, shown as for example 1.25x

A modifier above 1.00x means the shop currently pays more than the item's base price; below 1.00x means it pays less. The modifier moves with how much of the item players sell and is recalculated continuously.

Tips#

  • Check Price changes before a farming session: the items in it are the ones whose price rose most today.
  • Compare a card's price with what you earn per item to decide what to farm or sell.
  • Prices on the page can lag the shop by a short time; the page is refreshed about once a minute.

See also#

  • Shop for the in-game shop and how to sell.
  • Money for the in-game currency the prices are in.

General