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Economy

Economy

How money, gems, shops, the auction house, trading, vaults and the store work across Netherite, and which parts are available on each gamemode.

The Netherite economy is a set of connected systems for earning, spending and moving value: money, the premium currency gems, the shop, the auction house, trading, chest shops, player vaults, mystery vaults and the store. Most of these run on every gamemode but behave a little differently on each one.

How value works across the network#

  • Money is separate in every gamemode. Your Skyblock, Lifesteal, Survival and Prison balances are four different balances, and none converts into another.
  • Gems are shared. One gem balance follows you everywhere. Gems are bought on the website and spent in the store, on the auction house, in trades and as chest shop prices.
  • Some gamemodes add their own currencies. Prison has tokens, beacons and sewer shards, and Survival has mob points. They stay in their gamemode.

See Currencies for the full list and where each currency can be used.

Systems at a glance#

SystemWhat it isPage
MoneyThe main currency of each gamemode, with /pay, /balance and /baltopMoney
Money notesPhysical notes that carry an amount of moneyMoney Notes
CurrenciesEvery currency by gamemodeCurrencies
GemsPremium currency, plus the Gem Vault reward ladderGems
ShopServer buying and selling with /shop and /sellShop
Shop pricingDemand pricing and sell bonusesShop Pricing and Sell Bonuses
BoostersMultipliers on selling, XP and moreBoosters
Auction houseFixed-price listings and timed auctionsAuction House
TradingTwo-sided trade windowTrading
Chest shopsPlayer-run stores in chestsChest Shops
Player vaultsPrivate storage pages with /pvPlayer Vaults
Mystery vaultKey-opened reward chestsMystery Vault
StoreRanks, keys and extras for gemsStore
VIPRecurring membership with daily gemsVIP Membership

Availability by gamemode#

FeatureSkyblockPrisonLifestealSurvivalHub
Money, /pay, /baltopYesYesYesYesYes
Money notes (/withdraw)YesNoYesYesYes
Shop (/shop)Buy and sellMostly buyBuy and sellMostly sellNo
/sellYesNoYesYesNo
Demand pricingNoNoYesYesNo
Auction house (/ah)YesYesYesYesNo
Trading (/trade)YesYesYesYesNo
Chest shopsYesYesNoYesNo
Player vaults (/pv)YesYesYesYesNo
Vault showcase (/showcase)NoNoNoYesNo
Mystery vaultNoNoYesYesNo
Store (/store)YesYesYesYesNo
Boosters (/boosters)YesYesYesYesYes

Differences worth knowing:

  • Survival's shop is mostly sell-only. You buy most items from other players through chest shops and their directory. Spawners (for mob points) and a few custom blocks are the exceptions the server sells you.
  • Prison's shop is mostly buy-only. Only a few decoration items can be sold back, and /sell on Prison sells your mining backpack instead (Backpack and Autosell).
  • Prison uses tokens. Prison's auction house, trades and chest shops use tokens and gems instead of money.
  • Prison has no money notes. Prison progression resets balances, so /withdraw is switched off there.
  • Skyblock's auction house fee is 3%, compared with 1% on the other gamemodes.

Currency commands#

CommandWhat it does
/balance [player]Your balance.
/pay <player> <amount>Pay money to a player.
/baltop [page]Richest players.
/transactionsYour balance history for the last 31 days.
/gems balanceYour gem balance.
/gems pay <player> <amount>Pay gems to a player.
/boostersYour active boosters.

Getting started#

  1. Learn how your balance works and how to pay other players: Money.
  2. Sell what you collect to the shop, or list it for more on the auction house.
  3. Swap goods safely with Trading, or open a chest shop to sell around the clock.
  4. Look at the store and gems when you want a rank or crate keys. Check Donor Ranks for what ranks give you.

For how to earn money in your gamemode, see Skyblock Economy, Lifesteal Economy and Prison Currencies.

Economy pages#

See also#

General

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