Netherite has one network-wide currency, gems, and a set of gamemode currencies that exist only inside the gamemode that defines them. A gamemode currency never follows you to another gamemode.
All currencies#
| Currency | Gamemodes | Scope | Used for |
|---|---|---|---|
Money ($) | Skyblock, Lifesteal, Survival, Prison, Hub | Separate balance per gamemode | Shop purchases and sales, player payments, auction house, trading and chest shops (except on Prison, see below) |
| Gems | Skyblock, Lifesteal, Survival, Prison | One balance for the whole network | The store, auction house, trading, chest shop prices, player payments with /gems pay |
| Tokens | Prison | Prison only | Prison progression, plus Prison's auction house, trading and chest shops |
| Beacons | Prison | Prison only | Prison progression |
| Sewer Shards | Prison | Prison only | Earned in Prison dungeons and spent in the dungeon shop |
| Mob Points | Survival | Survival only | Buying spawners from the Survival shop |
For how to earn tokens, beacons and sewer shards, see Prison Currencies and Sewer Shards. Mob points are covered on Mob Points.
Where each currency can be used#
| Feature | Skyblock | Lifesteal | Survival | Prison |
|---|---|---|---|---|
| Shop | Money | Money | Money (mostly selling), Mob Points (spawners) | Money (mostly buying) |
| Auction House | Money, Gems | Money, Gems | Money, Gems | Tokens, Gems |
| Trading | Money, Gems | Money, Gems | Money, Gems | Tokens, Gems |
| Chest Shops (price) | Money, Gems | Not available | Money, Gems | Tokens, Gems |
| Store | Gems | Gems | Gems | Gems |
| Player-to-player payment | /pay (money), /gems pay | /pay, /gems pay | /pay, /gems pay | /pay, /gems pay |
Currency details#
Money#
The primary currency of every gamemode. The shop prices everything in money except Survival's spawners, which cost mob points. Balances, payments, the richest-players board and notes are covered on Money.
Gems#
The premium currency. Gems are bought on the website and also come from rewards such as the VIP daily claim and the Vote Spinner. One balance is shared by every gamemode. See Gems.
Tokens, beacons and sewer shards (Prison)#
Prison runs its own progression currencies. Tokens are the main Prison currency and replace money on the Prison auction house, in trades and as a chest shop price. Beacons are a second Prison progression currency. Sewer shards are paid out by Prison dungeons and are spent in the dungeon shop for gear, weapons, potions and 30-minute mine boosters. Details and earning methods are on Prison Currencies and Sewer Shards.
Mob points (Survival)#
Mob points are earned on Survival by killing mobs yourself, with different mob types paying different amounts. Naturally spawned mobs pay the full amount and mobs from spawners pay a reduced rate. They buy spawners in the Survival shop. Open the mob points menu with /mobpoints and the ranking with /mobpointstop. See Mob Points.