A booster is a multiplier that improves something you earn or a stat you have. Boosters can be timed, like a 90-minute points booster, or permanent, like a bonus from a pet or a piece of gear. The Boosters menu lists every booster that is active on you and tells you where each one comes from.
Seeing your boosters#
| Command | What it does |
|---|---|
/boosters | Opens the Boosters menu with your active boosters. |
/boosters <player> | Opens the boosters of another player who is online anywhere on the network. |
Each booster in the menu shows its Current Boost (a percentage, or extra hearts for the health booster) and Origins, the list of sources adding to it. A source can be an item you activated, a pet, gear or a reward. If none apply, the menu shows No Active Boosters.
Booster types#
Every gamemode has the four core boosters. The others come from gamemode systems and only exist where those systems run.
| Booster | What it raises | Where |
|---|---|---|
| Damage Booster | The damage you deal | All gamemodes |
| Damage Reduction Booster | How much less damage you take | All gamemodes |
| Health Booster | Your maximum health, shown in hearts | All gamemodes |
| Experience Booster | The experience you gain | All gamemodes |
| Shop Booster | What you earn when you sell to the shop | Skyblock, Prison, Lifesteal, Survival |
| Island Sell Boost | Shop sell earnings, from your island | Skyblock |
| Island Crop Growth Booster | How fast crops grow on your island | Skyblock |
| Mastery XP Booster | Island mastery experience | Skyblock |
| Money Booster, Token Booster, Beacon Booster | Money, tokens and beacons from mining | Prison |
| Clan Points Booster | Clan points earned | Lifesteal |
| Mob Point Booster | Mob points earned | Survival |
| Town Crop Growth Booster, Spawner Speed Booster | Crop growth and spawner speed for your town, from holding a Survival outpost. See Town Boosters and Outposts | Survival |
Prison's dungeon shop sells 30-minute 1.5x money, token and beacon boosters for sewer shards. See Prison Currencies.
Shop boosters#
The Shop Booster adds a percentage to what you earn when you sell to the shop. Only one Shop Booster runs at a time, so a second one waits its turn (see below). On Skyblock it adds to your island's sell boost, and sell bonuses from items and gear add on top as well. There is no separate limit per bonus, but for an item the shop also sells, the sell price including every bonus never goes above its buy price. See Shop Pricing and Sell Bonuses.
How timers behave#
Boosters with a duration run down while they are active. The rules depend on the gamemode:
| Rule | Skyblock | Lifesteal | Survival | Prison |
|---|---|---|---|---|
| Timer keeps running while you are offline or on another gamemode | Yes | Yes | Yes | No, it pauses |
| Two boosters of the same type with the same multiplier | Queue one after the other | Queue one after the other | Queue one after the other | Merge into one with the combined time |
In Prison, boosters pause while you are offline or on another gamemode, so you only use up time while you can benefit from it. When you activate a second booster with the same multiplier on Prison, it is added to the one already running instead of waiting.
Boosters of the same type with different multipliers always queue, strongest first: a stronger booster takes over and the weaker one waits with its remaining time until the stronger one ends.
Tips#
- Open
/boostersbefore a long farming or selling session to check what is running and what it adds. - Check
/boosters <player>to see what a friend has active. - On Prison, do not waste a booster you cannot use: its timer pauses while you are away.