Skip to content

Boosters

Boosters are timed or permanent multipliers for damage, experience, shop sales, points and more, and the boosters menu shows which ones are active and where they come from.

A booster is a multiplier that improves something you earn or a stat you have. Boosters can be timed, like a 90-minute points booster, or permanent, like a bonus from a pet or a piece of gear. The Boosters menu lists every booster that is active on you and tells you where each one comes from.

Seeing your boosters#

CommandWhat it does
/boostersOpens the Boosters menu with your active boosters.
/boosters <player>Opens the boosters of another player who is online anywhere on the network.

Each booster in the menu shows its Current Boost (a percentage, or extra hearts for the health booster) and Origins, the list of sources adding to it. A source can be an item you activated, a pet, gear or a reward. If none apply, the menu shows No Active Boosters.

Booster types#

Every gamemode has the four core boosters. The others come from gamemode systems and only exist where those systems run.

BoosterWhat it raisesWhere
Damage BoosterThe damage you dealAll gamemodes
Damage Reduction BoosterHow much less damage you takeAll gamemodes
Health BoosterYour maximum health, shown in heartsAll gamemodes
Experience BoosterThe experience you gainAll gamemodes
Shop BoosterWhat you earn when you sell to the shopSkyblock, Prison, Lifesteal, Survival
Island Sell BoostShop sell earnings, from your islandSkyblock
Island Crop Growth BoosterHow fast crops grow on your islandSkyblock
Mastery XP BoosterIsland mastery experienceSkyblock
Money Booster, Token Booster, Beacon BoosterMoney, tokens and beacons from miningPrison
Clan Points BoosterClan points earnedLifesteal
Mob Point BoosterMob points earnedSurvival
Town Crop Growth Booster, Spawner Speed BoosterCrop growth and spawner speed for your town, from holding a Survival outpost. See Town Boosters and OutpostsSurvival

Prison's dungeon shop sells 30-minute 1.5x money, token and beacon boosters for sewer shards. See Prison Currencies.

Shop boosters#

The Shop Booster adds a percentage to what you earn when you sell to the shop. Only one Shop Booster runs at a time, so a second one waits its turn (see below). On Skyblock it adds to your island's sell boost, and sell bonuses from items and gear add on top as well. There is no separate limit per bonus, but for an item the shop also sells, the sell price including every bonus never goes above its buy price. See Shop Pricing and Sell Bonuses.

How timers behave#

Boosters with a duration run down while they are active. The rules depend on the gamemode:

RuleSkyblockLifestealSurvivalPrison
Timer keeps running while you are offline or on another gamemodeYesYesYesNo, it pauses
Two boosters of the same type with the same multiplierQueue one after the otherQueue one after the otherQueue one after the otherMerge into one with the combined time

In Prison, boosters pause while you are offline or on another gamemode, so you only use up time while you can benefit from it. When you activate a second booster with the same multiplier on Prison, it is added to the one already running instead of waiting.

Boosters of the same type with different multipliers always queue, strongest first: a stronger booster takes over and the weaker one waits with its remaining time until the stronger one ends.

Tips#

  • Open /boosters before a long farming or selling session to check what is running and what it adds.
  • Check /boosters <player> to see what a friend has active.
  • On Prison, do not waste a booster you cannot use: its timer pauses while you are away.

See also#

General

Categories