Town boosters are small bonuses that apply to a whole town. On Survival a town earns them by controlling an outpost, a capture point in the PvP world.
The three outposts#
Outposts work like king-of-the-hill points: a player captures one for their town by holding it for the capture time, and the town then controls it until another town captures it. Only players in a town can capture an outpost, and not one their own town already controls.
| Outpost (as announced in chat) | Boost while controlling | Capture time | Warp |
|---|---|---|---|
| Shop Sell Multiplier Outpost | +5% money from shop sales for town members | 5 minutes | /warp OutpostShop |
| Crop Growth Multiplier Outpost | +5% crop growth in town members' claims | 5 minutes | /warp OutpostCrop |
| Spawner Speed Multiplier Outpost | +5% faster spawners in town members' claims | 5 minutes | /warp OutpostSpawner |
/outposts opens the Outposts menu, which lists the three outposts (as Sell Multiplier, Crop Growth Multiplier and Spawner Multiplier Outpost) and warps you to them.
How the boost works#
- While a town controls an outpost, the town receives the matching booster. The booster is refreshed every 30 seconds, so it ends shortly after another town takes control.
- Town Crop Growth Booster speeds up crop growth in claims owned by town members, including town land.
- Spawner Speed Booster makes spawners in claims owned by town members spawn faster.
- The Shop Booster from the sell outpost raises the money every town member earns from selling to the shop, which also raises the town's revenue on Town Top. Only your strongest shop sell booster counts, so the outpost adds nothing while you have a stronger personal shop booster active.
- The boosters are small multipliers (x1.05). Different outposts stack because each is a different booster.
Rules of the PvP world#
Outposts are in the PvP world, which allows PvP and has its own rules. See PvP and Spawn, PvP World and AFK Area.
See also#
- Town Leaderboard and Revenue for revenue
- Spawners for spawners