Fishing is one of Survival's Skills. You gain Fishing XP by catching fish with a fishing rod, and the skill unlocks two perks as it levels: bonus Enchanted Items and a chance of double fish.
Earning XP#
Each of these catches gives Fishing XP. Treasure and junk catches give no XP.
| XP per catch | Catch |
|---|---|
| 1 | Cod, Salmon, Tropical Fish, Pufferfish |
Perks#
| Perk | Unlocks at | How it triggers |
|---|---|---|
| Enchanted Items | Level 10 | Chance on catching a fish that has an enchanted version |
| Fortune | Level 20 | Chance on catching an item |
Perk chances are rolled each time the trigger happens. A perk that has a cooldown can fire at most once per cooldown, and a perk without a cooldown rolls on every trigger. Turn all perks off or on with the Skill Trigger Perks option in /options.
Enchanted Items#
When you catch a cod, salmon, tropical fish or pufferfish there is a chance that the matching Enchanted fish drops at your feet as a bonus. See Enchanted Items for the sell prices.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 10 minutes minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 10 | 2% | 9 minutes 59 seconds |
| 50 | 42% | 9 minutes 19 seconds |
| 75 | 67% | 8 minutes 54 seconds |
| 100 | 92% | 8 minutes 29 seconds |
Fortune#
When you catch an item there is a chance that the stack you reel in is doubled. Items that cannot fit twice into a stack are not doubled beyond a full stack. This perk has no cooldown.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%.
| Level | Chance |
|---|---|
| 20 | 2% |
| 50 | 32% |
| 75 | 57% |
| 100 | 82% |
Tips#
- Doubled catches do not give extra Fishing XP: XP is per catch.
- Catching fish also advances the Fishing quests: see Quests.