Slayer is one of Survival's Skills. You gain Slayer XP by killing mobs yourself, and the skill unlocks six perks as it levels: bonus Enchanted Items, extra damage, double Minecraft XP, double drops, mob heads and extra kills from spawner stacks.
Earning XP#
Each kill of one of these mobs gives Slayer XP. Only kills you make yourself count: a kill dealt by automation never gives Slayer XP, even if you hit the mob last. Mobs that are not in the table give nothing.
| Mob | Slayer XP per kill |
|---|---|
| Chicken | 1 |
| Pig | 1 |
| Sheep | 1 |
| Cow | 2 |
| Skeleton | 2 |
| Creeper | 3 |
| Spider | 3 |
| Blaze | 4 |
| Enderman | 4 |
| Zombie | 5 |
| Guardian | 6 |
| Villager | 8 |
Perks#
| Perk | Unlocks at | How it triggers |
|---|---|---|
| Enchanted Items | Level 8 | Chance on killing a mob that drops a matching item |
| Damage | Level 35 | Chance on hitting a mob |
| Double XP | Level 35 | Chance on a kill |
| Head | Level 50 | Chance on killing a zombie, skeleton, wither skeleton or creeper |
| Looting | Level 50 | Chance on a kill |
| Stack | Level 50 | Chance on killing a mob in a spawner stack |
Perk chances are rolled each time the trigger happens. A perk that has a cooldown can fire at most once per cooldown, and a perk without a cooldown rolls on every trigger. Turn all perks off or on with the Skill Trigger Perks option in /options.
Enchanted Items#
When a mob you kill drops rotten flesh, bones or gunpowder there is a chance that the matching Enchanted item drops as well. See Enchanted Items.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 30 seconds minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 8 | 2% | 29 seconds |
| 50 | 44% | 0 seconds |
| 75 | 69% | 0 seconds |
| 100 | 94% | 0 seconds |
Damage#
When you hit a mob there is a chance that the hit deals extra damage. The perk does not affect damage dealt to players. It has no cooldown.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; damage multiplier = 1.1x plus 0.01x per level from the unlock level.
| Level | Chance | Damage multiplier |
|---|---|---|
| 35 | 2% | 1.11x |
| 50 | 17% | 1.26x |
| 75 | 42% | 1.51x |
| 100 | 67% | 1.76x |
Double XP#
When you kill a mob there is a chance that the Minecraft experience it drops is doubled. This does not change the Slayer XP you gain.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 30 seconds minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 35 | 2% | 29 seconds |
| 50 | 17% | 14 seconds |
| 75 | 42% | 0 seconds |
| 100 | 67% | 0 seconds |
Looting#
When you kill a mob there is a chance that all its drops are doubled. Drops that cannot fit twice into a stack are not doubled beyond a full stack. This perk has no cooldown.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%.
| Level | Chance |
|---|---|
| 50 | 2% |
| 75 | 27% |
| 100 | 52% |
Head#
When you kill one of these mobs there is a chance that it drops its head: Zombie (Zombie Head), Skeleton (Skeleton Skull), Wither Skeleton (Wither Skeleton Skull), Creeper (Creeper Head).
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 30 seconds minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 50 | 2% | 29 seconds |
| 75 | 27% | 4 seconds |
| 100 | 52% | 0 seconds |
Stack#
When you kill a mob that is part of a spawner stack (see Spawner Stacking) there is a chance that one additional mob of the stack is killed with the same hit. You can switch this perk on or off with the Slayer Double-Kill Perk option in /options.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 30 seconds minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 50 | 2% | 29 seconds |
| 75 | 27% | 4 seconds |
| 100 | 52% | 0 seconds |
Tips#
- Slayer XP is awarded per kill, so fast mob farms feed the skill quickly; kills made by automation do not count.
- Spawners and their mob points are explained in Spawners and Mob Points.
- Killing mobs also advances the Butchery quests: see Quests.