Besides the main worlds, Survival has three small special places: spawn, the PvP world and the AFK area.
Spawn#
Spawn is the square from -500 to 500 around the centre of the overworld. The Warps menu describes it as the central hub of the server, with access to all main features and events.
| Fact | Value |
|---|---|
| Reach it | /spawn or /warp spawn |
| Rules | You cannot build, take damage or lose hunger |
| Claiming | Not allowed in spawn |
| Idle | Idle players are moved to the AFK area. See AFK on Survival |
Warps#
/warps opens the Warps menu:
| Warp | What it is |
|---|---|
| Spawn | The central hub of the server. Access to all main features and events |
| Crates | Open crates for rare rewards. See Crates |
| PvP | The PvP world |
| Auction House | Buy and sell items with players. See Auction House |
| Custom Enchants | Powerful unique enchantments. See Survival Enchants |
The in-game guide (/guide) sends you to spawn to sell resources in /shop and trade in /ah. See Shop.
PvP world#
The PvP world is the place to fight other players. Reach it with /warp pvp.
| Fact | Value |
|---|---|
| Damage | On |
| Building | Off |
| Portals | Off |
| Flight | Off |
| Fall damage and hot floor damage | Off |
| Outposts | Three capture points (Sell Multiplier, Crop Growth Multiplier, Spawner Multiplier), each a +5% town boost while held. /outposts lists them. See Town Boosters and Outposts |
| Keep inventory | Off, so you can lose items |
Fighting rules, kill tracking and events are in PvP. Combat tagging and a PvP toggle also apply. PvP is off in the main worlds, so you are never forced into a fight outside this world, apart from consensual duels. See Claim Duels.
AFK area#
Idle players at spawn, in the PvP world or in resource worlds are moved to a separate AFK world after about 10 to 15 minutes. Players there are hidden from each other. See AFK on Survival.
When a server restarts#
If the server you are on restarts, you are held in a waiting area with "The server is rebooting" and "You will be moved shortly", and sent back automatically. You can leave for the hub with /hub while you wait.
See also#
- Survival Worlds for the world list
- World Protection Rules for the rules in each world