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Combat Utility Enchants

The Survival enchants that pay out for kills and breaks: XP Finder, XP Telekinesis, Money Finder and Mob Point Finder, plus the Cold Steel chestplate enchant.

Combat utility enchants are the Survival enchants that pay you for what you break and kill: more experience, experience delivered straight to you, money and mob points. This page also lists Cold Steel, a chestplate enchant that punishes the players who hit you. Survival rune prices: Common 10,000 XP, Uncommon 40,000 XP, Rare 100,000 XP, Legendary 200,000 XP.

Enchants#

EnchantRarityMax levelFitsEffectSource
XP FinderLegendaryVWeapons and tools+5% experience per level from blocks you break and mobs you kill, every timeLegendary rune; crates
XP TelekinesisLegendaryXWeapons and tools10% per level chance to add dropped experience straight to your totalLegendary rune
Money FinderUncommonVISwords and axes1% + 2.5% per level chance to pay you $10 plus $1 per level when you kill a mobUncommon rune
Mob Point FinderLegendaryXXSwords and axes5% per level chance to double the mob points from a killLegendary rune; crates
Cold SteelRareVIChestplates1% + 0.25% per level chance, when a player hits you, to give them Mining Fatigue II for 1 second per levelRare rune; crates

How they trigger#

  • The finder enchants work from the item in your main hand. Cold Steel works from the chestplate you wear.
  • XP Finder has no chance roll. XP Telekinesis, Money Finder and Mob Point Finder roll once per block or kill, with a chance of a base value plus a bonus per level, never above 100%.
  • XP Finder and XP Telekinesis fit swords, axes, pickaxes, shovels, hoes and shears. If both are on the same item, XP Telekinesis delivers the amount XP Finder has already raised.
  • Mob Point Finder only does something for kills that pay mob points, the currency for spawners. See Spawners.

Numbers by level#

XP Finder#

LevelExtra experience
I+5%
II+10%
III+15%
IV+20%
V+25%

XP Telekinesis#

Chance per block or kill, level I to X:

EnchantIIIIIIIVVVIVIIVIIIIXX
XP Telekinesis10%20%30%40%50%60%70%80%90%100%

Money Finder#

LevelChance per killPayout
I3.5%$11
II6%$12
III8.5%$13
IV11%$14
V13.5%$15
VI16%$16

Mob Point Finder#

The chance is 5% per level. Selected levels:

LevelChance per kill
I5%
II10%
III15%
IV20%
V25%
X50%
XV75%
XX100%

Cold Steel#

LevelChance per hit takenMining Fatigue II duration
I1.25%1 second
II1.5%2 seconds
III1.75%3 seconds
IV2%4 seconds
V2.25%5 seconds
VI2.5%6 seconds

See also#

Survival

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