Forestry is one of Survival's Skills. You gain Forestry XP by chopping logs, and the skill unlocks three perks as it levels: bonus Enchanted Items, a Lumberjack perk that fells connected logs, and a chance of double wood loot.
Earning XP#
Breaking one of these logs gives Forestry XP. Logs placed by a player in the last 30 minutes give no XP, and blocks broken by server-generated effects give none.
| XP per action | Blocks |
|---|---|
| 3 | Acacia Log, Birch Log, Dark Oak Log, Jungle Log, Oak Log, Spruce Log, Mangrove Log, Cherry Log |
Perks#
| Perk | Unlocks at | How it triggers |
|---|---|---|
| Enchanted Items | Level 10 | Chance on breaking a block that drops apples or honeycomb |
| Lumberjack | Level 25 | Sneak and break a log with an axe |
| Fortune | Level 35 | Chance on breaking a log or leaves |
Perk chances are rolled each time the trigger happens. A perk that has a cooldown can fire at most once per cooldown, and a perk without a cooldown rolls on every trigger. Turn all perks off or on with the Skill Trigger Perks option in /options.
Enchanted Items#
When you break a block that drops an apple or honeycomb there is a chance that an Enchanted Apple or Honeycomb drops as well. See Enchanted Items.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 10 minutes minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 10 | 2% | 9 minutes 59 seconds |
| 50 | 42% | 9 minutes 19 seconds |
| 75 | 67% | 8 minutes 54 seconds |
| 100 | 92% | 8 minutes 29 seconds |
Lumberjack#
Hold an axe, sneak and break a log: the perk also breaks logs connected to it (above, below, beside and diagonally beside), up to the vein size below. The perk is not chance-based, but it has a cooldown that starts when it fires, and the perk only triggers on logs.
Vein size = 3 plus 1 per level from the unlock level (the number of extra logs broken); cooldown = 10 minutes minus 1 second per level from the unlock level.
| Level | Extra logs broken | Cooldown |
|---|---|---|
| 25 | 4 | 9 minutes 59 seconds |
| 50 | 29 | 9 minutes 34 seconds |
| 75 | 54 | 9 minutes 9 seconds |
| 100 | 79 | 8 minutes 44 seconds |
Fortune#
When you break a log or leaves that was not placed by a player in the last day, there is a chance that its drops are doubled. Drops that cannot fit twice into a stack are not doubled beyond a full stack. This perk has no cooldown.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%.
| Level | Chance |
|---|---|
| 35 | 2% |
| 50 | 17% |
| 75 | 42% |
| 100 | 67% |
Tips#
- Sneak when chopping to use Lumberjack on a whole trunk.
- Chopping logs also advances the Woodcutting quests: see Quests.