Ranged enchants are the custom enchants for Bow bows and
Crossbow crossbows in Survival: faster arrows, extra arrows and effects that trigger when an arrow lands. You buy their runes in the enchant shop with
/enchantshop. Survival rune prices: Common 10,000 XP, Uncommon 40,000 XP, Rare 100,000 XP, Legendary 200,000 XP.
Ranged enchants#
| Enchant | Rarity | Max level | Fits | Effect | Source |
|---|---|---|---|---|---|
| Flare | Common | V | Bows | 3% + 3% per level chance, when the arrow lands on a block, to place a torch next to it | Common rune |
| Triple Shot | Common | V | Bows | 2% + 2% per level chance to fire two extra arrows 30 degrees to each side | Common rune |
| Unsteady Arrow | Rare | V | Bows | 2.5% + 2.5% per level chance to give the mob or player you hit Nausea for 6 seconds | Rare rune |
| Speed Shot | Legendary | I | Bows and crossbows | Arrows fly 50% faster on every shot | Legendary rune; crates |
Proc chance by level#
Triple Shot rolls once per shot. Flare and Unsteady Arrow roll when the arrow lands. Speed Shot has no chance roll.
| Enchant | I | II | III | IV | V |
|---|---|---|---|---|---|
| Flare | 6% | 9% | 12% | 15% | 18% |
| Triple Shot | 4% | 6% | 8% | 10% | 12% |
| Unsteady Arrow | 5% | 7.5% | 10% | 12.5% | 15% |
Details#
Which items fit#
Flare, Triple Shot and Unsteady Arrow fit bows only. Speed Shot fits bows and crossbows. The enchant has to be on the weapon in your main hand when you shoot. See Enchant Targets.
Flare#
When the arrow lands on a block and the roll succeeds, a torch is placed in the empty space next to the block it hit. The torch is only placed where you would be allowed to place a block yourself, so land you cannot build on stays untouched.
Triple Shot#
Two extra arrows launch with your shot, one turned 30 degrees to each side. They cannot be picked up and they do not trigger Triple Shot again. See Triple Shot.
Unsteady Arrow#
The Nausea effect lasts 6 seconds at every level. Higher levels only raise the chance. It affects mobs and players.
Speed Shot#
Multiplies the speed of every projectile you shoot by 1.5. See Speed Shot.