Farming is one of Survival's Skills. You gain Farming XP by harvesting crops, and the skill unlocks three perks as it levels: bonus Enchanted Items, a Streak that harvests a whole row, and a chance of double crop loot.
Earning XP#
Harvest one of these crops to gain Farming XP. You get the listed XP once for breaking the block.
| XP per action | Blocks |
|---|---|
| 1 | Wheat, Carrots, Potatoes, Beetroots, Pumpkin Stem, Melon Stem, Melon, Sugar Cane, Cactus, Bamboo |
| 2 | Nether Wart, Nether Wart Block |
- Crops that grow in stages only give XP when fully grown.
- A block that drops itself as an item (Wheat, Sugar Cane, Cactus, Bamboo, Nether Wart and Nether Wart Block) gives its XP once more for the dropped item, so a fully grown wheat gives 2 XP and a fully grown nether wart 4 XP.
- Sugar Cane and Cactus also have hidden growth stages, so a broken block only gives XP when it is at its final stage. Most sugar cane and cactus blocks give no Farming XP.
- Crops planted or placed within the last 30 seconds give no XP.
- Blocks broken by server-generated effects give no XP.
Perks#
| Perk | Unlocks at | How it triggers |
|---|---|---|
| Enchanted Items | Level 5 | Chance on harvesting a fully grown crop |
| Streak | Level 25 | Chance on breaking a crop |
| Fortune | Level 50 | Chance on harvesting a fully grown crop |
Perk chances are rolled each time the trigger happens. A perk that has a cooldown can fire at most once per cooldown, and a perk without a cooldown rolls on every trigger. Turn all perks off or on with the Skill Trigger Perks option in /options.
Enchanted Items#
When you harvest a crop block that drops an item with an enchanted version (wheat, carrots, potatoes, beetroot, nether wart, cocoa beans, chorus fruit, melon slices, pumpkins or sugar cane) there is a chance that one Enchanted item drops as well. Crops with growth stages must be fully grown, so sugar cane rarely qualifies, and crops placed in the last 30 seconds do not count. See Enchanted Items.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; cooldown = 30 seconds minus 1 second per level from the unlock level.
| Level | Chance | Cooldown |
|---|---|---|
| 5 | 2% | 29 seconds |
| 50 | 47% | 0 seconds |
| 75 | 72% | 0 seconds |
| 100 | 97% | 0 seconds |
Streak#
When you break a farmland crop (such as wheat, carrots, potatoes or beetroots) there is a chance that the crops in a straight line in front of you are broken as well, whether or not they are fully grown. The row runs in the direction you are facing, one block every 0.1 seconds, and stops at the first block that is not a crop planted on farmland.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%; row length = 2 plus 1 per level from the unlock level. This perk has no cooldown.
| Level | Chance | Row length (crops) |
|---|---|---|
| 25 | 2% | 3 |
| 50 | 27% | 28 |
| 75 | 52% | 53 |
| 100 | 77% | 78 |
Fortune#
When you harvest a fully grown farmland crop (such as wheat, carrots, potatoes or beetroots) there is a chance that all its drops are doubled. Drops that cannot fit twice into a stack are not doubled beyond a full stack. This perk has no cooldown.
chance = 1% + 1% for every level from the unlock level (so 2% at the unlock level), capped at 100%.
| Level | Chance |
|---|---|
| 50 | 2% |
| 75 | 27% |
| 100 | 52% |
Tips#
- Replant after harvesting: only fully grown crops give XP and trigger Fortune.
- Streak works best on a straight row of fully grown crops on farmland, since it also breaks crops that are still growing.
- Harvesting wheat, carrots, potatoes and pumpkins also advances the Farming quests: see Quests.