The Lifesteal Ranged enchants are seven enchants for bows and crossbows: faster arrows, extra arrows on every shot, poison on hit, a backwards push when you shoot, and three enchants whose descriptions offer bonus arrow damage. All of them come from runes bought in the enchant shop.
How ranged enchants work#
- All seven go on bows and crossbows.
- Quickdraw and Volley act when you release a shot and use the bow or crossbow you shot with, in either hand.
- The damage bonuses of Bullseye, Hawkeye and Heavy Draw, and the extra knockback Recoil's description gives the target, do not currently apply. Poison Tip, Quickdraw, Volley and Recoil's push on the shooter work.
- Poison Tip and Recoil take their level from the item in your main hand at the moment the arrow is fired. A bow or crossbow in your off hand does not give them. The arrow keeps what it was given, so switching items while it is in the air changes nothing.
- One bow can carry several Ranged enchants at once, and each is checked separately.
- They work against mobs as well as players.
- Where an in-game description says "per level", the number it shows is already the total for that book's level.
- Rune prices: Common 5,000 XP, Uncommon 10,000 XP. A rune gives a random enchant of its rarity; see Runes.
- Lifesteal also has an Extraction Scroll, which can pull a Ranged enchant off a bow into a book. See Extraction Scroll.
All Ranged enchants#
| Enchant | Rarity | Max level | Applies to | Effect |
|---|---|---|---|---|
| Bullseye | Common | V | Bows and crossbows | Described as bonus damage on headshots. The bonus does not currently apply. |
| Hawkeye | Uncommon | V | Bows and crossbows | Described as bonus damage on shots from 15 or more blocks. The bonus does not currently apply. |
| Heavy Draw | Uncommon | V | Bows and crossbows | Described as bonus damage on every arrow. The bonus does not currently apply. |
| Poison Tip | Uncommon | V | Bows and crossbows | 5% chance per level on an arrow hit to give the target Poison I for 4 seconds. |
| Quickdraw | Common | V | Bows and crossbows | Arrows leave the bow 8% faster per level. |
| Recoil | Uncommon | V | Bows and crossbows | At most once every 5 seconds, a shot pushes you backwards while you stand on the ground. |
| Volley | Uncommon | III | Bows and crossbows | Every shot fires 1 extra arrow per level. |
Numbers by level#
| Enchant | I | II | III | IV | V |
|---|---|---|---|---|---|
| Poison Tip: chance of Poison I for 4 seconds | 5% | 10% | 15% | 20% | 25% |
| Quickdraw: arrow speed | +8% | +16% | +24% | +32% | +40% |
| Recoil: push on you, blocks per tick | 0.3 | 0.6 | 0.9 | 1.2 | 1.5 |
| Volley: extra arrows per shot | 1 | 2 | 3 | - | - |
Enchant details#
Bullseye#
Bullseye is a Common enchant whose description gives headshots 8% bonus damage per level. Its damage bonus does not currently apply.
Hawkeye#
Hawkeye is an Uncommon enchant whose description gives shots from 15 or more blocks away 8% bonus damage per level. Its damage bonus does not currently apply.
Heavy Draw#
Heavy Draw is an Uncommon enchant whose description gives every arrow 12% bonus damage per level. Its damage bonus does not currently apply.
Poison Tip#
Poison Tip is an Uncommon enchant. Each arrow that hits a player or a mob has a 5% chance per level to give the target Poison I for 4 seconds, so 25% at level V. Every arrow rolls once, on the first thing it hits. Extra arrows from Volley roll separately when the bow is in your main hand.
Quickdraw#
Quickdraw is a Common enchant that makes every shot leave the bow or crossbow 8% faster per level, up to 40% faster at level V. It works with the bow in either hand.
- Faster arrows drop less over distance and reach the target sooner.
- In Minecraft an arrow's damage grows with its speed when it hits, so faster arrows also deal more damage.
Recoil#
Recoil is an Uncommon enchant that only works for players. When you fire a shot while Recoil is ready, it starts a 5-second cooldown and gives that shot its effects:
- If you are standing on the ground, you are pushed in the opposite direction to where you are aiming, at 0.3 blocks per tick per level (1.5 at level V). The push replaces your current movement, and aiming downward also pushes you up.
- If you are in the air when you shoot, there is no push, but the cooldown still starts.
- Its description also gives the target extra knockback. That part does not currently apply.
- Shots fired during the cooldown get no Recoil effect. The cooldown starts even if the arrow misses, and no message shows it.
Volley#
Volley is an Uncommon enchant with three levels. Every shot fires 1 extra arrow per level next to the main one, so 3 extra arrows at level III. There is no chance roll, and it works with the bow in either hand.
- The extra arrows fly at the same speed as the main arrow, fanned out sideways: the first 6 degrees to one side, the second 12 degrees to the other side and the third 18 degrees to the first side.
- They do not use up arrows from your inventory and cannot be picked up.
- They are plain arrows: they do not carry a tipped arrow's effect, the bow's vanilla enchantments such as Power and Flame, or the critical hit bonus of a fully drawn shot. A spectral arrow shot gives spectral extra arrows.
- When the bow is in your main hand, the extra arrows also carry its Poison Tip.
- The in-game description reads "per level", but the number shown is the total for the book's level.