Banker is the Legendary enchant of the Economy group and works on any piece of armor. Every worn piece with Banker adds 2% per level to the price the shop pays when you sell items.
How to get it#
Buy a Legendary rune in the enchant shop for 50,000 XP. Opening the rune gives an enchanted book with one of the 8 enchants in the Legendary pool, and every enchant in the pool is equally likely. See Runes for how the pool and the book level work.
Effect#
- When you sell items to the shop, the sell price is multiplied by 1 plus 2% for each level of Banker you are wearing.
- Banker levels from different worn pieces add together. The levels of all four armor slots are summed, so the bonus does not stop at the highest piece.
- Only selling is affected. Buying prices do not change.
- The bonus is taken from your worn armor at the moment of the sale, so a piece in your inventory does nothing.
- Banker multiplies with other sell bonuses, such as sell boosters, rather than adding to them.
- For an item the shop also sells, the shop never pays more per item than its buy price, so Banker cannot raise a sale above that.
Levels#
| Banker levels worn (total) | Sell price bonus |
|---|---|
| I on one piece | +2% |
| III on one piece | +6% |
| V on one piece | +10% |
| V on two pieces | +20% |
| V on three pieces | +30% |
| V on four pieces | +40% |
Each level is worth +2%, so the bonus is 2% times the sum of the Banker levels on your worn armor.
Notes and tips#
- Banker is the only Legendary enchant in the Economy group. A Legendary rune can also give any of the other 7 Legendary enchants, so getting Banker can take several runes.
- It rewards fully enchanted armor sets: four Banker V pieces pay 40% more on every sale.
- The enchant only changes the shop's sell price. It does not change what items cost to buy.