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Banker

Legendary armor enchant that raises what the shop pays you by 2% per level, added up across every worn piece that has it.

Banker is the Legendary enchant of the Economy group and works on any piece of armor. Every worn piece with Banker adds 2% per level to the price the shop pays when you sell items.

How to get it#

Buy a Legendary rune in the enchant shop for 50,000 XP. Opening the rune gives an enchanted book with one of the 8 enchants in the Legendary pool, and every enchant in the pool is equally likely. See Runes for how the pool and the book level work.

Effect#

  • When you sell items to the shop, the sell price is multiplied by 1 plus 2% for each level of Banker you are wearing.
  • Banker levels from different worn pieces add together. The levels of all four armor slots are summed, so the bonus does not stop at the highest piece.
  • Only selling is affected. Buying prices do not change.
  • The bonus is taken from your worn armor at the moment of the sale, so a piece in your inventory does nothing.
  • Banker multiplies with other sell bonuses, such as sell boosters, rather than adding to them.
  • For an item the shop also sells, the shop never pays more per item than its buy price, so Banker cannot raise a sale above that.

Levels#

Banker levels worn (total)Sell price bonus
I on one piece+2%
III on one piece+6%
V on one piece+10%
V on two pieces+20%
V on three pieces+30%
V on four pieces+40%

Each level is worth +2%, so the bonus is 2% times the sum of the Banker levels on your worn armor.

Notes and tips#

  • Banker is the only Legendary enchant in the Economy group. A Legendary rune can also give any of the other 7 Legendary enchants, so getting Banker can take several runes.
  • It rewards fully enchanted armor sets: four Banker V pieces pay 40% more on every sale.
  • The enchant only changes the shop's sell price. It does not change what items cost to buy.

See also#

Lifesteal