Lifesteal limits a few combat items so fights are decided by skill rather than by spamming. This page lists every item cooldown and PvP restriction that applies on Lifesteal.
Item cooldowns#
| Item | Cooldown | Starts when | Message when blocked |
|---|---|---|---|
| Ender pearl | 20 seconds | You throw a pearl | "Your ender pearl cooldown is still active." |
| Golden apple | 3 seconds | You eat one | "Your golden apple cooldown is still active." |
| Enchanted golden apple | 30 seconds | You eat one | "Your enchanted golden apple cooldown is still active." |
| Trident with Riptide | 7 seconds | You launch with Riptide | "Your trident cooldown is still active." |
| Spear lunge | 10 seconds | You lunge | "Your lunge cooldown is still active." |
- Each message shows the time remaining.
- Cooldowns are separate from each other, so you can eat a golden apple and throw a pearl together.
- Cooldowns reset when you log out. Lunge cooldowns do not apply in Creative mode.
- Wind charges have no cooldown and are not blocked on Lifesteal.
- Thrown tridents without Riptide are not affected, only the Riptide launch.
Restrictions#
| Rule | Detail |
|---|---|
| Chorus fruit | You can eat chorus fruit, but its teleport is cancelled everywhere. |
| Mace damage cap | A mace smash attack deals at most 30 damage (15 hearts) in one hit, however far you fall. |
| Ender pearls near safe zones | A pearl cannot carry you into a safe zone from outside it, and cannot land you beyond the world border. |
| PvP outside the border | You cannot hurt players, and cannot be hurt, while outside the world border. |
Other combat limits are on Combat tag and Safe zones.
Crystals, anchors and totems#
There are no special rules for end crystals, respawn anchors, shields or totems of undying beyond the vanilla game. Players can use them normally outside safe zones. Explosions are cancelled inside safe zones. See Safe Zones.
Ability items#
Special ability items from Ability Pouches have their own cooldowns, listed on Ability Items.