Hearts are the core resource of Lifesteal. Your heart count is your maximum health and your number of lives at the same time: every death costs one heart, every player kill earns a Heart item that gives one back, and running out of hearts bans you from Lifesteal for a while.
How hearts work#
- One heart is one full heart icon, which is 2 HP. A new player has 10 hearts (20 HP, a normal health bar). The maximum is 25 hearts (50 HP), or up to 30 with prestige.
- Your heart count is your maximum health.
- Every death costs 1 heart, whatever the cause: another player, a mob, fall damage, lava or void. See Gaining and losing hearts.
- Killing a player gives you a Heart item. It goes into your inventory, or drops on the ground if your inventory is full. Right-click it to add one heart.
- At 0 hearts you are eliminated: you are kicked and banned from Lifesteal for a time that depends on your rank, and your hearts reset to 10. See Elimination.
Key numbers#
| Setting | Value |
|---|---|
| Starting hearts | 10 |
| Maximum hearts (no prestige) | 25 |
| Maximum hearts (full prestige) | 30 |
| Hearts lost per death | 1 |
| Hearts gained per kill | 1 (as a Heart item) |
| Minimum kept when withdrawing | 10 (you need more than 10 to withdraw) |
| Prestige cost | 15 hearts for +1 permanent heart slot |
| Maximum prestige | 5 |
| Elimination at | 0 hearts |
| Default elimination ban | 1 day |
Ways to change your hearts#
| Action | Effect | Page |
|---|---|---|
| Die | -1 heart | Gaining and Losing Hearts |
| Kill a player | Receive a Heart item (+1 heart when redeemed) | Gaining and Losing Hearts |
| Right-click a Heart item | +1 heart (up to your maximum) | Heart |
/lives withdraw | -1 heart, receive a Heart item | Withdrawing Hearts |
/lives coinflip <amount> | Wager hearts: win 2 Heart items per heart wagered, or lose the wager | Heart Coinflip |
/prestige | Trade 15 hearts for +1 maximum heart slot | Prestige |
| Reach 0 hearts | Banned, hearts reset to 10 | Elimination |
Where Heart items come from#
Besides killing players, Heart items come from the shop ($25,000 each), crafting, crate rewards, the Daily, Weekly and TikTok kits, and every rank kit. Every Heart players can get is worth 1 heart. The full list with prices and counts is on the Heart page.
Bonus hearts from gear#
Some masks, relics and limited-time lootbox items add bonus maximum hearts while you wear, carry or hold them; the bonus is listed in the item's lore. For example, the Titan Mask adds 6. Bonus hearts only raise your maximum health. They are not part of your heart count: a death never takes them as a heart, and they do not keep you from being eliminated when your heart count reaches 0.