Combat on Lifesteal is player versus player with hearts on the line. Every death costs the victim a heart, and every kill gives the killer a Heart item. This hub explains the rules that shape a fight and the events that bring players together.
The basics#
- Hit a player or get hit and you are combat tagged for 30 seconds. See Combat Tag.
- Dying costs 1 heart. A kill gives the killer a Heart item. See Gaining and Losing Hearts.
- At 0 hearts you are eliminated and banned for a time. See Elimination.
- Safe zones stop PvP in marked areas. See Safe Zones.
- A few combat items have cooldowns. See PvP Cooldowns and Restrictions.
Quick reference#
| Rule | Value |
|---|---|
| Combat tag | 30 seconds, refreshed on each hit |
| Ender pearl cooldown | 20 seconds |
| Golden apple cooldown | 3 seconds |
| Enchanted golden apple cooldown | 30 seconds |
| Mace smash damage cap | 30 (15 hearts) |
| Chorus fruit | Teleport disabled |
| Loot lock on a kill | 15 seconds |
| Combat logger lifetime | 30 seconds |
Events#
| Event | When | Reward |
|---|---|---|
| KOTH | A new capture point 15 minutes after the last one ends | KOTH Crate key |
| Envoys | A supply drop every 30 minutes | XP Pouches and Enchant Runes |
| Outpost | Always open, 5 minute capture | Clan points booster of 1.2x |
| Admin Abuse | Saturdays, announced | Cash pouches, Admin Shards, high-tier crate keys |
Items for fighting#
- Ability Items come from Ability Pouches. Each pouch gives one random ability with 5 uses.
- Unique Items such as Duskstep Boots and Eclipse Buckler are rare rewards from limited-time lootboxes.
- Damage and damage-reduction bonuses from armour, held items and buddies can come from limited-time lootboxes, which appear at the Crates warp while they are offered. See Crates.
Stats#
Track your record with /pvpstats, /killhistory and /killtop. See Kill Stats and Leaderboards.
Clans#
Clans let you team up for events and the Outpost, and clans have a friendly fire toggle. See Clans.
All combat pages#
- Ability ItemsAbility items are single-click combat powers from Ability Pouches, each with a cooldown and 5 uses.
- HeartsHearts are your lives on Lifesteal. You start with 10, lose one for every death, steal one by killing, and are banned for a while if you hit zero.
- Unique ItemsDuskstep Boots and Eclipse Buckler are rare movement and combat items that are lootbox exclusives.
- Combat TagHitting or being hit by a player tags you for 30 seconds, restricting commands and travel, and logging out while tagged leaves a combat logger that can be killed.
- Gaining and Losing HeartsEvery death costs one heart and every player kill hands the killer a Heart item. This page covers the exact rules, including natural deaths and combat logging.
- PvP Cooldowns and RestrictionsItem cooldowns and combat restrictions on Lifesteal, including ender pearls, golden apples, tridents, spears, chorus fruit and the mace damage cap.
- Safe ZonesSafe zones are marked areas where players cannot be hurt and explosions and knockback do nothing; combat-tagged players cannot enter them.
- KOTHKing of the Hill events rotate between five capture points, with the next one starting 15 minutes after the last ends; hold the point for 5 minutes to win a KOTH Crate key.
- EnvoysEvery 30 minutes supply chests land across the overworld; click a chest to claim XP pouches or enchant runes before another player does.
- EliminationReaching 0 hearts kicks you from Lifesteal and bans you for a rank-based time, then resets your hearts to 10 when you return.
- OutpostsThe Red Keep Outpost is a permanent capture point where a clan that holds it for 5 minutes gains a 20% clan points booster until another clan takes it.
- Admin AbuseAdmin Abuse is a Saturday arena event with eight waves, a boss called The Administrator and an Envoy finale, paying Admin Shards, cash pouches and high-tier crate keys.
- Admin ShardAdmin Shards are stackable items earned in the Admin Abuse event and spent at the Admin Shard shop on high-tier crate keys.
- Attack IglooAttack Igloo walls you and nearby enemies inside a hollow cube of ice for 10 seconds.
- Duskstep BootsDuskstep Boots let you sneak while grounded to dash about 2 blocks forward, with an 8 second cooldown.
- Eclipse BucklerEclipse Buckler turns a well-timed block of a melee hit into extra knockback on your next strike against that attacker.
- Execution AxeExecution Axe gives you Strength III, Speed V, Resistance III and no fall damage for 10 seconds.
- Feral PackFeral Pack summons five wolves with Strength II and Speed II for 20 seconds that fight for you.
- Kill Stats and LeaderboardsTrack your kills and deaths with /kills, /deaths, /pvpstats and /killhistory, and see the top killers with /killtop.
- Life Saver AbilityLife Saver fully heals you and grants Speed IV and Jump Boost VI for 10 seconds.
- Pumpkin PrankPumpkin Prank replaces the helmet of the player you hit with a cursed pumpkin for 10 seconds.
- Rage AbilityRage Ability raises the damage you deal by 40% for 10 seconds.
- Restoration AbilityRestoration instantly restores 100% of your health with a 2 minute cooldown.
- Snakebite BombSnakebite Bomb poisons, slows and weakens every other player within 10 blocks.
- Snow GunSnow Gun fires three snowballs in a spread; each hit applies a random debuff.