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Random Teleport

Use /rtp to teleport to a random safe spot in the Overworld, Nether or End, with a 10 second cooldown and a 3 second warm-up.

Random Teleport sends you to a random safe location. It is the usual way to find a place to build, since you start at spawn and the world is huge.

Commands#

CommandWhat it does
/rtpTeleports you to a random spot in the Overworld.
/rtp netherTeleports you to a random spot in the Nether.
/rtp endTeleports you to a random spot in the End.
/rtpmenuOpens a menu with Overworld, Nether and End buttons that run the commands above.

/wild works the same as /rtp.

The menu texts: Overworld "Teleport randomly into the Overworld. Find a spot to build your base. Make sure to hide your base well!", Nether "DANGER ZONE - High Risk Area", End "EXTREME DANGER - PvP Active".

How it works#

  1. Run the command. You see "Teleporting to <world>..." and "Finding a safe location".
  2. Stand still for the 3 second warm-up. If you move or take damage it is cancelled.
  3. The server picks random coordinates in the allowed area and checks that the spot is safe, trying again if it is not.
  4. You arrive with "Teleported to <x>, <y>, <z>" and an "Arrived!" title.

If no safe spot is found you see "We couldn't find a safe position in a reasonable amount of time. Please try again in a few seconds." or "Can't find a safe position! Please try again in a few seconds."

Limits#

RuleValue
Cooldown10 seconds after a successful teleport: "You must wait <time> before using /rtp again!"
Time to find a spot10 seconds
Only one at a time"Another RTP is already in progress, please wait!"
CombatTeleport commands are blocked while combat-tagged. See Combat Tag.

Where you can land#

WorldAreaHeightAway from section edgesAway from other players
OverworldX and Z from -25,000 to 25,000, excluding the central 11,000 x 11,000 squareSurface, above 20% of the world height32 blocks2 blocks
NetherX and Z from 0 to 25,000Lower 80% of the height, never the roof16 blocksnone
EndX and Z from 0 to 25,000Highest block16 blocksnone
  • The excluded Overworld square covers from -5,500 to 5,500 on both axes, which is the spawn and the area around it. You never land closer than 5,500 blocks to the centre.
  • Other players' bases are not protected: you can land next to a base. There are no claims on Lifesteal.
  • Chunks are loaded and generated for you if nobody has been there yet.

Tips#

  • Use /sethome after you find a spot so you can return. See Teleporting.
  • The Nether and End are high risk. See Nether and End.

See also#

Lifesteal

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