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Ability Items

Ability items are single-click combat powers from Ability Pouches, each with a cooldown and 5 uses.

Ability items are consumable combat tools. Each one has a single power, such as a full heal, a damage boost or a cage of ice. They come from the Ability Pouch.

How to use an ability#

  1. Hold the ability item in your hand.
  2. Right-click.
  3. The power fires. Timed abilities show "ABILITY ACTIVATED!" on your action bar and "ABILITY EXPIRED!" when they end.
  • Each use costs one of the item's 5 uses. When the last use is spent the item disappears.
  • Each ability has its own cooldown. If you try early you see "This ability is on cooldown for <time>."
  • An ability that cannot fire, such as Pumpkin Prank on a player with no helmet, does not spend a use.

The Ability Pouch#

An Ability Pouch is a key item. Right-click a block to open it, and you receive one random ability with 5 uses. Every ability in the pool has the same chance.

Where to get itPrice
/shop Misc category ("Hearts, ability pouches, and other essentials")$500,000
Crate rewards and some limited-time lootboxesSee Crates
Ender ChestAbility Pouch
Live

1 reward per opening. The key can be used anywhere.

Ender ChestAbilities1 roll per opening · chance per roll
Halloween Pumpkin PrankHalloween Pumpkin Prank11.11%
Attack IglooAttack Igloo11.11%
Rage AbilityRage Ability11.11%
RestorationRestoration11.11%
Execution AxeExecution Axe11.11%
Life SaverLife Saver11.11%
Snakebite BombSnakebite Bomb11.11%
Snow GunSnow Gun11.11%
Feral PackFeral Pack11.11%

The nine abilities#

AbilityEffectCooldownDuration
Attack IglooWalls in an area with a cube of ice90 seconds10 seconds
Execution AxeStrength III, Speed V, Resistance III, no fall damage180 seconds10 seconds
Feral PackSummons 5 wolves90 seconds20 seconds
Pumpkin PrankPuts a cursed pumpkin on the player you hit120 seconds10 seconds
Life Saver AbilityFull heal, Speed IV, Jump Boost VI180 seconds10 seconds
Rage Ability+40% damage180 seconds10 seconds
Restoration AbilityInstant full heal2 minutesInstant
Snakebite BombPoison, Slowness and Weakness on everyone within 10 blocks2 minutes 30 seconds6 to 8 seconds
Snow GunThree snowballs, each with a random debuff20 seconds3 to 6 seconds

Rules to know#

  • Ability items follow the normal rules for items. They can be lost when you die. See Combat Tag.
  • Abilities that affect other players, such as Snakebite Bomb, do not check clans.
  • Abilities do not change your hearts. A heal restores health only. See Hearts.
  • There is no shared cooldown between different abilities, so you can chain several in a fight.

See also#

Lifesteal

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