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Magnetism

Common armor enchant that pulls dropped items within 5 to 9 blocks to you so that you pick them up automatically.

Magnetism is a Common enchant for any piece of armor. While you wear it and have a free inventory slot, dropped items within 4 blocks plus 1 block per level are pulled to you and picked up automatically.

How to get it#

Buy a Common rune in the enchant shop for 5,000 XP. Opening the rune gives an enchanted book with one of the 22 enchants in the Common pool, and every enchant in the pool is equally likely. See Runes for how the pool and the book level work.

Effect#

  • Four times per second the game looks for dropped items around you. The search covers the radius in every direction, so it is a cube and not a sphere.
  • Items that are still in their pickup delay are ignored.
  • An item within 1.5 blocks of you is moved straight onto your position and picked up. An item farther away is pushed toward you.
  • The enchant does nothing while your inventory has no empty slot.

Levels#

LevelRadius
I5 blocks
II6 blocks
III7 blocks
IV8 blocks
V9 blocks

Notes and tips#

  • The enchant works on any worn armor piece. The highest level among your worn pieces is used, and extra copies do not add up.
  • It pulls any dropped item, not only your own, so it also collects loot that lands within range after a fight.
  • Scavenger is a boots-only enchant with a smaller radius that pulls items toward you but does not pick them up for you.

See also#

Lifesteal