Admin Abuse is a large cooperative event on Lifesteal. The server team announces it, and per the Admin Shard shop it only runs on Saturdays. Players fight through eight waves of "staff" mobs in a dedicated arena, then take on a boss called The Administrator, and the event ends with an Envoy drop and a prize raffle.
Joining#
- Watch for the announcement. Lifesteal broadcasts the event start, and the server's Discord also announces it.
- Run
/adminabuse join(alias/abuse join) while the event is running. You are warped to the arena. - If no event is running you see "There is no Admin Abuse event running right now."
Joining is voluntary. Only players who join, or who are in the arena when the event ends, are rewarded. "Stay online until it ends for a shot at a big cash payout."
The event runs in its own arena world. Your hearts work as normal there: a death still costs a heart, so check your hearts first. See Hearts.
Phases#
| Phase | What happens | Length |
|---|---|---|
| Intro | The breach: the sky goes dark, a storm starts and the join window is open. | 3 minutes |
| Awakening | The spawn totems light up one by one. | A few seconds |
| Waves | Eight waves of mobs. A wave ends when its mobs are dead. | Up to 2 minutes 30 seconds each |
| Boss | The Administrator spawns after wave 8. | Up to 12 minutes |
| Ban beat | A short victory scene. | 8 seconds |
| Finale | An Envoy drop in the overworld. Everyone returns to spawn. | Up to 12 minutes |
| Close | The raffle and participation rewards are paid. | Instant |
The whole event closes at 45 minutes at the latest.
Waves#
Waves are kill-gated: the next wave starts when the previous one is cleared, or after 2 minutes 30 seconds, whichever comes first. Mobs trickle in six at a time every 3 seconds from the spawn totems, and the second half of a wave only arrives once the arena is nearly clear.
Each wave brings 20 + 6 x players mobs, with a minimum of 40 and a maximum of 750 (the number of players is everyone who joined or is in the arena). Event mobs only attack players. Vanilla drops are removed.
Mob tiers#
Mobs are "staff ranks". Each tier is bigger and tougher than the last. Health grows 10% per wave.
| Tier | Mob | Health at wave 1 | Damage | Drop chance | Drop |
|---|---|---|---|---|---|
| Trainee | Husk | 30 | 4 | 6% | Common Enchant Rune |
| Helper | Vindicator | 40 | 5 | 12% | Uncommon Enchant Rune |
| Moderator | Piglin Brute | 55 | 6.5 | 14% | Rare Enchant Rune |
| Manager | Wither Skeleton | 75 | 8 | 18% | Legendary Enchant Rune |
| Administrator | Ravager | 110 | 10 | 25% | Cash pouch. Each pouch drop has a further 5% chance to include a high-tier crate key (Crates) |
Early waves are mostly Trainees and later waves bring more of the higher tiers. The share of each tier:
| Tier | Wave 1 | Wave 8 |
|---|---|---|
| Trainee | 60% | 33% |
| Helper | 25% | 26% |
| Moderator | 10% | 21% |
| Manager | 4% | 13% |
| Administrator | 1% | 7% |
Every player kill of a wave mob also has a 20% chance to drop 2 Admin Shards. Drops appear as a glowing item from the mob and are locked to the killer for 10 seconds.
An Administrator cash pouch holds $25,000 to $75,000. See Admin Shard for what shards buy.
The boss#
The Administrator spawns after wave 8, announced as "The Administrator has entered the arena!". Its health bar is titled OPERATOR://CORRUPTED.
| Detail | Value |
|---|---|
| Health | 1,200 plus 40 per player |
| Damage | 8 per hit |
| Rage | Once, when it drops to 50% health: it heals to full, hovers invulnerable for 6 seconds, then returns 40% faster and hitting 50% harder |
| Rage effect | Every player in the arena is launched upward with no damage and briefly disoriented |
| Time limit | 12 minutes, after which it escapes |
Damage you deal to the boss earns you payout rolls: one roll for every 150 damage, up to 3 rolls. Each roll has a 50% chance to pay a cash pouch ($25,000 to $75,000), delivered when the boss falls. If the boss escapes after 12 minutes, there are no boss payouts.
Finale and raffle#
After the boss, an Envoy drop called "Admin Remnants" appears in the overworld. See Envoys. Players still in the arena are returned to spawn. Each crate claimed has a 10% chance to give a bonus cash pouch. The event closes when all crates are claimed, or after 12 minutes.
When the event closes:
| Reward | Who | Amount |
|---|---|---|
| Raffle cash pouch | 5 random participants | $25,000 to $75,000 each |
| Participation shards | Every participant | 5 Admin Shards |
| Pity payout | A participant who has not won the raffle in 8 events | A guaranteed cash pouch, then the counter resets |
Winners are announced to the server.
Tips#
- Bring a clan and gear for sustained fighting. The more players, the more mobs and the tougher the boss.
- A crate key from an Administrator kill is announced to the whole gamemode.
- Stay online until the end to qualify for the raffle and shards.