Money is the main currency of Prison. You never receive it directly from mining: blocks go into your backpack as items, and you turn them into money by selling them. Money pays for ranks and for the prestige fee. The network-wide rules for money (paying players, the balance leaderboard) are on Money.
How to earn money#
| Way | What happens |
|---|---|
/sell (or /sell all) | Sells everything in your backpack at once, applying your autosell multiplier |
| Sell Now button | In the /backpack menu. Sells everything without your autosell multiplier (backpack upgrades and store-rank bonus); boosters, prestige and rebirth still apply |
| Autosell | Sells your backpack on a timer, or the moment you mine with instant autosell. See Backpack and Autosell |
| Mining Robot | Sells what it has mined with Sell All in its menu, or by itself once it has the Auto Sell upgrade |
| Quests | Mining quests, token-earning quests and the biggest kill quests pay money |
| Achievements | Every milestone tier pays money |
| Treasure Finder enchant | A chance on a break to unearth a chest of money or tokens, paid straight to your balance |
| Money Finder enchant | A chance to pay a small sum when you kill a mob with the enchanted weapon |
| Pouches | A money pouch from a crate pays a random amount between its Low and High |
| Crates | Some crates you earn by playing, such as voting and chat-game rewards, can pay up to $7,500,000 straight to your balance; see Prison Crates for odds |
| Mine tax | Players who sell while standing in your mine pay you the tax rate you set. See Mine Menu and Management |
| Other players | /pay, and filling money orders |
How much you are paid for each block is on Mine Blocks. The payout for a whole sale is that price multiplied by your boosters and other bonuses, prestige, rebirth and your autosell multiplier, less any mine tax when you sell in someone else's mine, in the order shown on Income Multipliers. Every 60 seconds the Mining Summary in chat shows the money from the sales you made in that minute, counted before any autosell multiplier.
What money pays for#
- Each rankup, up to rank 10,000.
- Each prestige fee.
- Blocks, decoration and PvP items in the shop.
Every rebirth makes rankups and prestige fees 1.55 times more expensive. Pickaxe enchants, backpack autosell upgrades, plot size, the mining robot and the rebirth fee are paid in tokens, not money. On Prison the auction house, trades and chest shops take tokens and gems instead of money.
Commands#
| Command | Aliases | What it does |
|---|---|---|
/balance | /bal | Shows your money in full: "Your balance is (amount)" |
/baltop | The 10 richest players on Prison | |
/pay <player> <amount> | Sends money. A Confirm Payment menu opens for every payment; you cannot pay yourself, and a player who has turned payments off cannot receive them | |
/paytoggle | /togglepay, /togglepayments | Turns receiving payments off or back on |
/sell | /sell all | Sells your backpack: "Your backpack sold for (amount)!", or "Your backpack is empty!" |
Resets#
- Prestige takes the fee, then wipes all of your money and empties your backpack. The backpack's contents are destroyed, not sold.
- Rebirth wipes money and tokens.
Tips#
- Money does not carry past a prestige. Only the fee and your next ranks consume it, so keep ranking up until you can afford the fee, then prestige straight away.
- Money is the only currency that pays for ranking up, so rank up as soon as you can afford it, using
/maxrankup.