Skip to content

Rollcall

Every hour an officer at Prison spawn takes rollcall, and everyone who reports in during the five-minute window gets a +10% money booster on what they sell until the next rollcall.

Rollcall is Prison's hourly check-in. At the top of every hour an officer at spawn takes rollcall for five minutes, and every player who clicks the officer while it is open gets a +10% money booster on what they sell until the next rollcall opens.

Schedule#

OpensAt 00 minutes past every hour (UTC), on every Prison server at once
Check-in window5 minutes
RewardA money booster worth +10% (1.1x) on the money you get from selling your backpack, autosell included
Boost lengthThe time left until the next rollcall opens
LimitOne report per rollcall

Because the boost is sized to end when the next rollcall opens, the later you report, the less of it you get. Reporting as soon as rollcall opens gives you almost the full hour; reporting at the end of the window gives you about 55 minutes.

What you see#

When rollcall opens, every player on a Prison server gets a ROLLCALL title with the subtitle "Report at spawn — (time left)", a bell rings for five seconds, and chat says "Rollcall is open! Report to the officer at spawn within (time left) for a +10% boost (/rollcall)." While check-in is open, the officer gives off green sparkles and chimes every few seconds.

The hologram at the officer shows the same countdown for everyone: "Rollcall open — (time) left" and "Click me to report in!" while it is open, or "Next rollcall in (time)" and "Back at the top of the hour" while it is closed.

Countdown and missed rollcalls#

Reminders go only to players who have not reported yet, so reporting silences them.

Time leftReminder
1 minuteChat: "Rollcall closes in 1m — report to the officer at spawn!" with a chime
30 secondsChat: the same message with 30s, and a chime
10 seconds, then each second from 5 to 1Action bar: "Rollcall closes in (time)"

When the window closes, everyone online who did not report sees "You missed rollcall! The next one opens in (time)."

How to report#

  1. Go to spawn and find the officer.
  2. While rollcall is open, click the officer. Either mouse button works.
  3. You see "You reported for rollcall — +10% for (time)." and hear the level-up sound. The time shown is how long your boost lasts.

Clicking the officer is the only way to report. /rollcall shows the status but does not put you on the register.

SituationWhat happens
You click the officer while rollcall is closed"Rollcall isn't open right now — the next one is in (time)."
You click again after reporting"You have already reported for this rollcall." Logging out and back in, or moving to another Prison server, does not give you a second report.
The report cannot be saved"Your rollcall couldn't be recorded. Try again in a moment." You are not marked as reported, so you can click again.
You are offline for the whole windowYou miss that rollcall. A report cannot be made after the window closes.

Checking the status#

/rollcall tells you the state without going to spawn:

You seeMeaning
"The next rollcall is in (time)."Check-in is closed
"Rollcall is open for (time) — report to the officer at spawn for a +10% boost."Check-in is open and you have not reported yet
"You have reported for this rollcall. The next one is in (time)."You are on the register

The boost#

The reward is a personal Money Booster, listed under the source Rollcall. It multiplies the money you get when your backpack is sold, including autosell. It does not affect tokens or beacons.

  • It pauses when you leave. Like other money boosters, its time only counts down while you are on Prison. Logging out or moving to another gamemode pauses it, and it continues when you come back, so it can run past the next rollcall.
  • One money booster works at a time. If a stronger money booster is already running, the rollcall boost waits in your booster queue and starts when that one ends.
  • Leftover time is kept. If some of an earlier rollcall boost is still left when you report again, the new boost's time is added to it.
  • It adds to other bonuses. It works alongside an Adrenaline Surge from the dungeon and your other money multipliers.

See Boosters for how boosters queue and pause, and Income Multipliers for how the bonuses combine.

Rewards beyond the boost#

Each rollcall you report to counts as one server event for quests that ask you to take part in server events, and as one rollcall for the Roll Call chain in achievements. Each tier of that chain pays $15,000 for every rollcall in its target, so the 10-rollcall tier pays $150,000.

Tips#

  • The window is only five minutes. Set a reminder for the top of the hour during a long session.
  • Report first, then sell: the boost applies to sales made after you report.
  • Rollcall runs only on Prison. See Prison Events for the other recurring prize events.

Prison

Categories