Gold Rush is a loot pickaxe enchant that turns a whole layer of your mine into gold blocks, which are worth more than every block that appears in a mine below rank 2,500.
Effect#
- Each time you mine a block, Gold Rush rolls a chance of 0.008% per level.
- When it triggers, every block on the same layer as the block you mined, across the full width of the mine, is replaced by a gold block. Empty spaces and blocks that are already gold are left alone.
- The gold blocks are not broken for you: they stay in the mine until you or another enchant breaks them.
- Each gold block pays 70 tokens and drops a gold block that sells for $2,250 at the base sell price, before any sell multipliers. Fortune and Token Finder apply to them like any other block.
- It only works in regular mines. It does not trigger in prestige mines.
Levels#
| Level | Chance per block mined |
|---|---|
| 1 | 0.008% (1 in 12,500) |
| 10 | 0.08% (1 in 1,250) |
| 50 | 0.4% (1 in 250) |
| 100 | 0.8% (1 in 125) |
| 250 | 2% (1 in 50) |
| 500 | 4% (1 in 25) |
| 750 | 6% (1 in 17) |
| 1,000 | 8% (1 in 13) |
The layer is the same size at every level; the level only changes how often it triggers.
A chat message ("Your Gold Rush enchant activated!") confirms each trigger unless you have switched enchant activation messages off in your options.
Cost and unlocking#
It unlocks at Prestige 3 and shows as Epic in the enchant menu. Level 1 costs 500,000 tokens, and each further level costs more, following the formula on Pickaxe Enchant Costs. Your purchase cap is level 445 at Prestige 3 and reaches the full 1,000 levels at Prestige 9 (Pickaxe Enchant Caps). The maximum level does not change with rebirth.
Notes#
- An enchant that clears a whole layer, such as Jackhammer, breaks the converted layer in one go if it triggers on the same level.
- A gold block pays the same at every rank. From rank 3,000 your mine also holds blocks worth more than a gold block, and Gold Rush converts those too; see Mine Blocks.