Prison quests are short goals that rotate on a timer. You are dealt a few daily, weekly and monthly quests; finishing one pays money, tokens or both immediately, with no need to claim it. Quest targets grow as you prestige, so there is always a quest sized for the stage you are at.
Opening the quest menu#
Run /quests (alias /prisonquests) or choose Quests in the /prison or /prisonmenu menu. The Quests menu shows one tile per quest type:
| Tile | Shows |
|---|---|
| Daily Quests | How many you have completed out of how many you were dealt, and the time until new ones arrive |
| Weekly Quests | The same for the weekly set |
| Monthly Quests | The same for the monthly set |
| Story Quests | Greyed out. It cannot be opened |
Click a tile to see its quests. Each quest shows its objective, your progress (for example "Progress: 1,200 / 4,000"), and its reward. Finished quests turn into a green dye reading "Completed! Reward auto-granted."
How quests are dealt#
| Set | Quests you are dealt | In the pool | New set at |
|---|---|---|---|
| Daily | 3 | 12 | 00:00 UTC every day |
| Weekly | 5 | 13 | Every 7 days, at 00:00 UTC on Thursdays |
| Monthly | 9 | 16 | 00:00 UTC on the 1st of each month |
Each time a set refreshes you receive a random selection from its pool. The game prefers quests you did not have in the previous set, so a refresh brings new ones, but a monthly set (9 of 16) always repeats some. Your progress on a quest only counts while it is in your current set, and unfinished quests are lost at the refresh.
New sets are dealt when you join a Prison server. If a reset time passes while you are online, your new quests arrive the next time you join or move to another Prison server.
What counts as progress#
| Objective | What counts |
|---|---|
| Mine blocks | Blocks broken in your mine, another player's mine or a prestige mine, including blocks broken by your enchants, mine bombs, grenades and mining robot |
| Earn tokens | Tokens you earn from the blocks you break |
| Earn money | Money paid when your backpack is sold, after multipliers, the prestige bonus and any mine tax (autosell counts) |
| Kill players | Player kills. The same player killed again by you within 10 minutes does not count |
| Take part in server events | Joining a rollcall and breaking a meteor in a prestige mine each count as an event |
| Break meteors | Helping to break a meteor in a prestige mine. See Prestige Mines |
Daily quests only use the first three objectives because every player can finish those just by mining. Kill and event quests appear in the weekly and monthly sets.
Rewards and prestige scaling#
A completed quest pays its money, tokens or both straight to your balance. Mining and token quests mostly pay money, while money, kill and event quests mostly pay tokens. The biggest quest of each type pays both.
Quests scale with your prestige up to prestige 10; prestige beyond 10 does not make them harder. Each prestige multiplies mining, token and money targets by 1.5, and rewards rise faster than the work, because they follow both the target and the prestige sell bonus. Kill, event and meteor targets never change, but their rewards still grow with the prestige bonus.
| Prestige | Mining, token and money targets | Reward on those quests | Reward on kill, event and meteor quests |
|---|---|---|---|
| 0 | x1.00 | x1.00 | x1.00 |
| 1 | x1.50 | x1.65 | x1.10 |
| 2 | x2.25 | x2.72 | x1.21 |
| 3 | x3.38 | x4.49 | x1.33 |
| 4 | x5.06 | x7.41 | x1.46 |
| 5 | x7.59 | x12.23 | x1.61 |
| 6 | x11.39 | x20.18 | x1.77 |
| 7 | x17.09 | x33.30 | x1.95 |
| 8 | x25.63 | x54.94 | x2.14 |
| 9 | x38.44 | x90.65 | x2.36 |
| 10 | x57.67 | x149.57 | x2.59 |
The Quests menu always shows the scaled target and reward for your current prestige. The tables below list the base figures at prestige 0.
Daily quest pool#
| Quest | Objective | Target | Reward |
|---|---|---|---|
| Warm-Up Shift | Mine blocks in any mine | 500 | $10,000 |
| Full Shift | Mine blocks in any mine | 1,500 | $28,000 |
| Double Shift | Mine blocks in any mine | 4,000 | $70,000 |
| Rock Bottom | Mine blocks in any mine | 8,000 | $100,000 and 3,500 tokens |
| Pocket Change | Earn tokens from mining | 25,000 | $10,000 |
| Token Run | Earn tokens from mining | 75,000 | $28,000 |
| Token Hoard | Earn tokens from mining | 200,000 | $70,000 |
| Well Minted | Earn tokens from mining | 400,000 | $140,000 |
| First Payday | Earn money by selling your backpack | 300,000 | 1,000 tokens |
| Backpack Run | Earn money by selling your backpack | 1,000,000 | 2,500 tokens |
| Cash Flow | Earn money by selling your backpack | 3,000,000 | 6,000 tokens |
| Big Score | Earn money by selling your backpack | 6,000,000 | 12,000 tokens |
Weekly quest pool#
| Quest | Objective | Target | Reward |
|---|---|---|---|
| Week on the Rock | Mine blocks in any mine | 8,000 | $150,000 |
| Quota Filled | Mine blocks in any mine | 20,000 | $350,000 |
| Tunnel Vision | Mine blocks in any mine | 45,000 | $550,000 and 17,000 tokens |
| Token Stockpile | Earn tokens from mining | 400,000 | $150,000 |
| Token Baron | Earn tokens from mining | 1,000,000 | $350,000 |
| Mint Condition | Earn tokens from mining | 2,250,000 | $750,000 |
| Weekly Wages | Earn money by selling your backpack | 6,000,000 | 12,500 tokens |
| Payroll | Earn money by selling your backpack | 15,000,000 | 29,000 tokens |
| Fat Stacks | Earn money by selling your backpack | 30,000,000 | 62,500 tokens |
| Yard Scuffle | Kill players | 3 | 12,500 tokens |
| Top Dog | Kill players | 10 | $300,000 and 20,000 tokens |
| Show Up | Take part in server events | 3 | 15,000 tokens |
| Sky Miner | Break meteors in prestige mines | 5 | 25,000 tokens |
Monthly quest pool#
| Quest | Objective | Target | Reward |
|---|---|---|---|
| Long Haul | Mine blocks in any mine | 50,000 | $1,000,000 |
| Bedrock Bound | Mine blocks in any mine | 120,000 | $2,250,000 |
| Landslide | Mine blocks in any mine | 250,000 | $4,500,000 |
| Mountain Mover | Mine blocks in any mine | 500,000 | $6,000,000 and 250,000 tokens |
| Token Vault | Earn tokens from mining | 2,500,000 | $1,000,000 |
| Token Tycoon | Earn tokens from mining | 6,000,000 | $2,250,000 |
| The Mint | Earn tokens from mining | 12,500,000 | $4,500,000 |
| Token Dynasty | Earn tokens from mining | 25,000,000 | $9,000,000 |
| Steady Earner | Earn money by selling your backpack | 35,000,000 | 85,000 tokens |
| Deep Pockets | Earn money by selling your backpack | 85,000,000 | 190,000 tokens |
| Rolling In It | Earn money by selling your backpack | 175,000,000 | 375,000 tokens |
| Kingpin | Earn money by selling your backpack | 350,000,000 | 750,000 tokens |
| Yard Boss | Kill players | 15 | 85,000 tokens |
| Undisputed | Kill players | 40 | $2,000,000 and 200,000 tokens |
| Event Regular | Take part in server events | 12 | 125,000 tokens |
| Meteor Hunter | Break meteors in prestige mines | 20 | 190,000 tokens |
Tips#
- Check your daily set at the start of a session. All three daily objectives can be finished just by mining and selling normally.
- Kill quests need an opponent, and event quests need a rollcall or a meteor in a prestige mine. The hourly rollcall is the easiest way to finish an event quest.
- Meteor quests can only be finished once you can enter a prestige mine, which opens at prestige 10.
- Quest rewards are paid out as soon as the bar fills.
- Long-term goals with large money rewards are in Prison Achievements.