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Prison Quests

Daily, weekly and monthly quests that reward money and tokens for mining, earning and taking part in events, with targets that scale as you prestige.

Prison quests are short goals that rotate on a timer. You are dealt a few daily, weekly and monthly quests; finishing one pays money, tokens or both immediately, with no need to claim it. Quest targets grow as you prestige, so there is always a quest sized for the stage you are at.

Opening the quest menu#

Run /quests (alias /prisonquests) or choose Quests in the /prison or /prisonmenu menu. The Quests menu shows one tile per quest type:

TileShows
Daily QuestsHow many you have completed out of how many you were dealt, and the time until new ones arrive
Weekly QuestsThe same for the weekly set
Monthly QuestsThe same for the monthly set
Story QuestsGreyed out. It cannot be opened

Click a tile to see its quests. Each quest shows its objective, your progress (for example "Progress: 1,200 / 4,000"), and its reward. Finished quests turn into a green dye reading "Completed! Reward auto-granted."

How quests are dealt#

SetQuests you are dealtIn the poolNew set at
Daily31200:00 UTC every day
Weekly513Every 7 days, at 00:00 UTC on Thursdays
Monthly91600:00 UTC on the 1st of each month

Each time a set refreshes you receive a random selection from its pool. The game prefers quests you did not have in the previous set, so a refresh brings new ones, but a monthly set (9 of 16) always repeats some. Your progress on a quest only counts while it is in your current set, and unfinished quests are lost at the refresh.

New sets are dealt when you join a Prison server. If a reset time passes while you are online, your new quests arrive the next time you join or move to another Prison server.

What counts as progress#

ObjectiveWhat counts
Mine blocksBlocks broken in your mine, another player's mine or a prestige mine, including blocks broken by your enchants, mine bombs, grenades and mining robot
Earn tokensTokens you earn from the blocks you break
Earn moneyMoney paid when your backpack is sold, after multipliers, the prestige bonus and any mine tax (autosell counts)
Kill playersPlayer kills. The same player killed again by you within 10 minutes does not count
Take part in server eventsJoining a rollcall and breaking a meteor in a prestige mine each count as an event
Break meteorsHelping to break a meteor in a prestige mine. See Prestige Mines

Daily quests only use the first three objectives because every player can finish those just by mining. Kill and event quests appear in the weekly and monthly sets.

Rewards and prestige scaling#

A completed quest pays its money, tokens or both straight to your balance. Mining and token quests mostly pay money, while money, kill and event quests mostly pay tokens. The biggest quest of each type pays both.

Quests scale with your prestige up to prestige 10; prestige beyond 10 does not make them harder. Each prestige multiplies mining, token and money targets by 1.5, and rewards rise faster than the work, because they follow both the target and the prestige sell bonus. Kill, event and meteor targets never change, but their rewards still grow with the prestige bonus.

PrestigeMining, token and money targetsReward on those questsReward on kill, event and meteor quests
0x1.00x1.00x1.00
1x1.50x1.65x1.10
2x2.25x2.72x1.21
3x3.38x4.49x1.33
4x5.06x7.41x1.46
5x7.59x12.23x1.61
6x11.39x20.18x1.77
7x17.09x33.30x1.95
8x25.63x54.94x2.14
9x38.44x90.65x2.36
10x57.67x149.57x2.59

The Quests menu always shows the scaled target and reward for your current prestige. The tables below list the base figures at prestige 0.

Daily quest pool#

QuestObjectiveTargetReward
Warm-Up ShiftMine blocks in any mine500$10,000
Full ShiftMine blocks in any mine1,500$28,000
Double ShiftMine blocks in any mine4,000$70,000
Rock BottomMine blocks in any mine8,000$100,000 and 3,500 tokens
Pocket ChangeEarn tokens from mining25,000$10,000
Token RunEarn tokens from mining75,000$28,000
Token HoardEarn tokens from mining200,000$70,000
Well MintedEarn tokens from mining400,000$140,000
First PaydayEarn money by selling your backpack300,0001,000 tokens
Backpack RunEarn money by selling your backpack1,000,0002,500 tokens
Cash FlowEarn money by selling your backpack3,000,0006,000 tokens
Big ScoreEarn money by selling your backpack6,000,00012,000 tokens

Weekly quest pool#

QuestObjectiveTargetReward
Week on the RockMine blocks in any mine8,000$150,000
Quota FilledMine blocks in any mine20,000$350,000
Tunnel VisionMine blocks in any mine45,000$550,000 and 17,000 tokens
Token StockpileEarn tokens from mining400,000$150,000
Token BaronEarn tokens from mining1,000,000$350,000
Mint ConditionEarn tokens from mining2,250,000$750,000
Weekly WagesEarn money by selling your backpack6,000,00012,500 tokens
PayrollEarn money by selling your backpack15,000,00029,000 tokens
Fat StacksEarn money by selling your backpack30,000,00062,500 tokens
Yard ScuffleKill players312,500 tokens
Top DogKill players10$300,000 and 20,000 tokens
Show UpTake part in server events315,000 tokens
Sky MinerBreak meteors in prestige mines525,000 tokens

Monthly quest pool#

QuestObjectiveTargetReward
Long HaulMine blocks in any mine50,000$1,000,000
Bedrock BoundMine blocks in any mine120,000$2,250,000
LandslideMine blocks in any mine250,000$4,500,000
Mountain MoverMine blocks in any mine500,000$6,000,000 and 250,000 tokens
Token VaultEarn tokens from mining2,500,000$1,000,000
Token TycoonEarn tokens from mining6,000,000$2,250,000
The MintEarn tokens from mining12,500,000$4,500,000
Token DynastyEarn tokens from mining25,000,000$9,000,000
Steady EarnerEarn money by selling your backpack35,000,00085,000 tokens
Deep PocketsEarn money by selling your backpack85,000,000190,000 tokens
Rolling In ItEarn money by selling your backpack175,000,000375,000 tokens
KingpinEarn money by selling your backpack350,000,000750,000 tokens
Yard BossKill players1585,000 tokens
UndisputedKill players40$2,000,000 and 200,000 tokens
Event RegularTake part in server events12125,000 tokens
Meteor HunterBreak meteors in prestige mines20190,000 tokens

Tips#

  • Check your daily set at the start of a session. All three daily objectives can be finished just by mining and selling normally.
  • Kill quests need an opponent, and event quests need a rollcall or a meteor in a prestige mine. The hourly rollcall is the easiest way to finish an event quest.
  • Meteor quests can only be finished once you can enter a prestige mine, which opens at prestige 10.
  • Quest rewards are paid out as soon as the bar fills.
  • Long-term goals with large money rewards are in Prison Achievements.

Prison