Category: Mechanics
3 pages in the Prison wiki.
- Prison RestrictionsThe rules built into Prison servers, from safe mines with no damage or hunger to the vanilla actions that are switched off, such as inventory crafting, respawn anchors and cauldrons.
- Dungeon Run MechanicsHow a run of the Overgrown Crypt works from the first room to the loot window, covering levels, gates, keys, mob stocking, mini-bosses, wave fights, secrets, the HUD and how a run ends.
- Reviving and Second WindWhat happens when you go down in the Overgrown Crypt, how teammates revive you within 60 seconds, how a wipe fails the run and how the Second Wind blessing brings players back.