Skyblock farming enchants are the custom enchants for Diamond Hoe hoes. They multiply crop drops, add XP, replant and sell your harvest, harvest whole fields at once and speed you up while you work. Most of them act when you break a fully grown crop with the hoe in your main hand.
You buy runes for most of these enchants in the enchant shop and open them into enchanted books; Goldenvein comes from the KOTH rune instead. This page lists the numbers; the bigger enchants have their own pages.
All farming enchants#
| Enchant | Rarity | Max level | Effect | Where to get it |
|---|---|---|---|---|
| Goldenvein | KOTH | XV | Chance to chain-harvest connected crops, ripening unripe ones | KOTH rune (crate reward); not sold for XP |
| Windmill | Legendary | V | Chance to harvest a 7x7 area of ripe crops | Legendary rune |
| Greenhouse | Rare | V | Chance to grow every crop in a 5x5 area by one stage | Rare rune |
| Reaper | Rare | V | Chance to harvest a 3x3 area of ripe crops | Rare rune |
| High Cut | Rare | V | 25% chance to break more of a sugar cane, cactus, bamboo or kelp column | Rare rune |
| Bounty | Rare | V | 5% chance to multiply crop drops (level + 1 times) | Rare rune; crate hoes |
| Market | Uncommon | I | Sells the crops you harvest | Uncommon rune; crate hoes |
| Cultivate | Common | V | Bonus XP from ripe crops you harvest | Common rune; crate hoes |
| Fieldstride | Common | V | Permanent Speed while you hold the hoe | Common rune |
| Seeder | Common | I | Replants harvested crops; stops you breaking unripe ones | Common rune; crate hoes |
Numbers by level#
| Enchant | I | II | III | IV | V |
|---|---|---|---|---|---|
| Windmill (chance) | 1% | 2% | 3% | 4% | 5% |
| Greenhouse (chance) | 2% | 4% | 6% | 8% | 10% |
| Reaper (chance) | 4% | 8% | 12% | 16% | 20% |
| High Cut (blocks broken above, 25% chance at every level) | 2 | 4 | 6 | 8 | 10 |
| Bounty (drops multiplied, 5% chance at every level) | x2 | x3 | x4 | x5 | x6 |
| Cultivate (bonus XP per ripe crop) | +0.5 | +1 | +1.5 | +2 | +2.5 |
| Fieldstride (effect) | Speed I | Speed II | Speed III | Speed IV | Speed V |
Areas do not grow with level: Reaper always covers 3x3, Greenhouse 5x5 and Windmill 7x7. Level only raises the chance. Market and Seeder have a single level and always work.
Cultivate#
Cultivate pays bonus XP for crops you harvest by hand. Each ripe crop gives the listed bonus, and nether wart counts double. Fractions are rolled, so +0.5 means a 50% chance of 1 XP. The base values are 1 XP for wheat, carrots, potatoes, beetroots, melons, pumpkins, sugar cane and cactus, and 2 XP for nether wart. Bamboo and kelp give nothing.
Sugar cane and cactus are on the list but almost never pay in practice: Cultivate checks the growth timer of the block you break, and the blocks of a grown column almost never have a full timer. When one does, it pays for every block of the column from that block upward.
A crop only pays if it is fully grown and was not planted in the last 30 seconds. Melons and pumpkins you placed yourself never pay. Crops broken for you by Reaper, Windmill, High Cut or Goldenvein pay nothing; only the crop you break yourself does.
Fieldstride#
Fieldstride gives a permanent Speed effect while a hoe with the enchant is in either hand. The Speed level equals the enchant level, up to Speed V. The effect ends when you put the hoe away.
Seeder#
Seeder replants wheat, carrots, potatoes, beetroots and nether wart one tick after you harvest them, as a new seedling. While Seeder is on the hoe in your main hand you cannot break these crops until they are fully grown, which protects young crops from accidental clicks. Other crops are not affected.
Replanting costs nothing except for nether wart, which uses up one nether wart: Seeder takes it from the harvest first and from your inventory if the harvest has none. Without a nether wart it does not replant.
Crops and harvests#
Reaper, Windmill, Bounty and Market count these as crops: wheat, carrots, potatoes, beetroots, nether wart, sugar cane, cactus, bamboo, kelp, melons and pumpkins. Staged crops such as wheat, carrots, potatoes, beetroots and nether wart must be fully grown. Sugar cane, cactus, bamboo, kelp, melons and pumpkins always count as grown. Fully grown melon and pumpkin stems with no fruit attached also count as ripe crops, so Reaper and Windmill cut them when they are in the area.
The other enchants use shorter lists:
- Greenhouse is set off by the staged crops and by sugar cane, cactus, bamboo and kelp, but not by melons or pumpkins. It grows the staged crops and the melon and pumpkin stems in its area.
- Cultivate pays for wheat, carrots, potatoes, beetroots, nether wart, melons, pumpkins, sugar cane and cactus (see Cultivate above).
- High Cut only works on sugar cane, cactus, bamboo and kelp columns.
- Goldenvein and Seeder only handle the five staged crops.
How the enchants work together#
- Main hand. Chance and drop enchants read the hoe in your main hand. Fieldstride also works from your off hand.
- Order per harvested block. Bounty multiplies the drops first. If Seeder needs a nether wart, it is set aside before Market sells the rest. Market sells everything else the crop dropped.
- Extra crops. Crops broken by Reaper, Windmill, High Cut and Goldenvein cost no durability and give no Cultivate XP. They do not trigger the area enchants again. They drop their items normally, so Bounty, Market and Seeder deal with them like any other harvest.
- Island protection. Extra crops follow the same build rules as harvesting by hand, so they are not broken where you may not build.
Where to get them#
| Rarity | Rune price | Enchants in the pool | Chance for one specific enchant | Farming enchants of this rarity |
|---|---|---|---|---|
| Common | 4,000 XP | 20 | 5% | Cultivate, Fieldstride, Seeder |
| Uncommon | 15,000 XP | 12 | about 8.3% | Market |
| Rare | 30,000 XP | 12 | about 8.3% | Bounty, Greenhouse, High Cut, Reaper |
| Legendary | 120,000 XP | 5 | 20% | Windmill |
| KOTH | Not sold; KOTH rune from crate rewards | 4 | 25% | Goldenvein |
Rune books roll a random success chance between 1% and 100%, and higher levels are less likely to come out than lower ones; see Runes and Enchanted Books. KOTH enchants are never sold for XP: they come from the KOTH rune, a reward (about 6% per opening) of the crate a KOTH key opens, which you win by capturing the Inferno KOTH; see Skyblock Crates and Enchant Rarities.
Crate gear#
Hoes that have been offered through limited-time lootboxes carry these enchants. See Skyblock Crates for how crates work and Custom Items for the items.
| Item | Farming enchants on it |
|---|---|
| Summer Scythe, Solstice Scythe | Seeder I; Market 8-15, Cultivate 10-20 and Bounty 10-20 are rolled |
| Sunset Scythe, Eventide Scythe | Seeder I; Market 10-15, Cultivate 13-20 and Bounty 13-20 are rolled |
| Twilight Scythe, Moonrise Scythe | Seeder I; Market 12-15, Cultivate 15-20 and Bounty 15-20 are rolled |