A Collector is a hopper that sucks in dropped items, pulls in mobs and damages them so their drops are collected without you being there. Several types exist, from the small Normal Collector to the chunk-wide Chunk Collector.
How to get it#
Collectors are sold and dropped as a type with a starting battery time:
Shop
| Shop category | Version | Price |
|---|---|---|
| Miscellaneous | Chunk collector (30 minutes) | $40,000,000 |
| Miscellaneous | Legendary collector (30 minutes) | $30,000,000 |
Rewards
- Lootbox and crate rewards: Legendary collector or Chunk collector, with a duration that depends on the reward
Types#
| Type | Radius | What it does |
|---|---|---|
| Legendary | 6 | Gathers dropped items and kills mobs; kill upgrades raise the number of mobs killed per cycle |
| Chunk | Whole chunk | Gathers every dropped item in its chunk |
How it works#
- Every collector deals 40 damage every 0.2 seconds to a mob inside its radius (players are never targeted), and gently pulls mobs and items toward itself.
- Dropped items within 5 blocks of the collector are taken into it. Items it holds pass on to a container attached below or beside it like any hopper.
- The Chunk Collector additionally takes every dropped item in its whole chunk about once per second.
- The collector only works while it has battery time. Open its menu with a right-click to add Batteries.
Kill upgrades (Legendary)#
The Legendary Collector has an upgrade menu ("Collector Kill Upgrades"). Each level kills more mobs per damage cycle:
| Level | Mobs per cycle | Cost |
|---|---|---|
| 1 | 3 | Free |
| 2 | 4 | $100,000 |
| 3 | 5 | $500,000 |
| 4 | 6 | $2,500,000 |
| 5 | 8 | $10,000,000 |
Levels are bought in order with the upgrade button in the collector's menu.