Automation lets your island produce money while you are busy. Skyblock has two families: robots, workers you buy and deploy, and machines, placeable blocks that vacuum, harvest, store and sell. They combine with generators and managed spawners for fully automatic farms.
What is available#
| System | Automates | Price | Power | Page |
|---|---|---|---|---|
| Robots (Mining, Farming, Fishing, Forestry, Mob) | Mining generator blocks, harvesting crops, fishing, chopping trees, killing mobs and reaping spawners | $15,000 to unlock a type, $60,000 per robot | None (Standard) or Robot Battery (Legendary, Mythic) | Robots |
| Managed spawners | Mob production into a tank | $200,000 to $20,000,000 per unit | None | Managed Spawners |
| Legendary Collector | Kills mobs, vacuums drops, reaps spawner tanks | $30,000,000 | Battery | Collectors |
| Chunk Collector | Vacuums every dropped item in its chunk | $40,000,000 | Battery | Collectors |
| Farming Collector | Harvests ripe crops within 15 blocks | $30,000,000 | Battery | Farming Collector |
| Crop Hopper | Harvests and replants a whole chunk | $25,000,000 | Battery | Crop Hopper |
| Chunk Hopper | Moves every dropped item in the chunk into storage | $40,000,000 | Battery | Chunk Hopper |
| Turbo Hopper | Faster hopper (16, 32 or 64 items per transfer) | $100,000 / $400,000 / $1,500,000 | None | Chunk Hopper |
| Void Chest | Sells everything a hopper delivers | $60,000,000 | Battery | Void Chest |
| Infinite Chest | Stores chosen items (500,000 at level 1, unlimited after upgrading) | $30,000,000 | Battery | Infinite Chest |
| Chunk Loader | Keeps its chunk active | $50,000,000 | Battery | Chunk Loader |
| Island Booster Beacon | Boosts all of the above in a radius | Upgrade $1M, then $5M | None | Island Booster Beacon |
| Batteries | Power for machines and rare robots | $1M / $2.5M machine, $10,000 / $25,000 robot | n/a | Batteries |
Machines come with a 30-minute battery. All prices are shop prices (Buying From the Shop).
Typical setups#
- Farm to cash: crops grow on the farm, a Farming Collector harvests them into a hopper chain, a Void Chest sells them.
- Spawner grinder: a managed spawner holds mobs in its tank, a Legendary Collector or a Mob robot reaps it, and the drops go to a Void Chest.
- Cheap start: one Mining robot beside a generator, then a Fishing robot by a pool.
Suggested order#
- Early game: reach Mastery level 5 in a track, then unlock and buy a robot for that track. A Standard robot needs no battery.
- Mid game: buy spawners, upgrade your robots (upgrades), raise your generator tier, and place a Booster Beacon.
- Late game: the $25M to $60M machines, Legendary and Mythic robots with batteries, and the Nether and End (Island Dimensions (Nether and End)) for their generators, crops and mobs.
Limits to know#
- Machines stop when their battery is empty (Batteries); batteries run down in real time.
- You can own 12 robots and deploy 4 per island at first, up to 8 with the upgrade.
- Robots and machines only act while their island is loaded.