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Island Booster Beacon

A placeable beacon that boosts crops, generators, collectors, robots, spawners and void chests within a radius, upgradeable twice.

The Island Booster Beacon is a placeable block that boosts the machines around it. Place it on your island and every supported machine inside its radius works faster or pays more. A beacon starts at level 0 and can be upgraded twice, which widens its radius and strengthens every effect.

Overview#

  • The beacon only works on an island. Placing it anywhere else is refused with "Booster beacons can only be placed on an island!".
  • It boosts machines near it, not players. See the tables below for what each machine type gets.
  • Right-clicking the placed beacon opens the Island Booster Beacon menu.
  • Several beacons can overlap, but the extra ones count for less, see stacking.

The beacon menu#

ButtonWhat it does
Status (Beacon)"Booster Beacon Level N" with the radius and each effect's multiplier
Preview Range (Ender Eye)Left-click to draw the beacon radius and highlight the machines it affected during the last 30 seconds
Upgrade to Level N (Experience Bottle)Shows the new radius and the cost, and upgrades the beacon on a left-click
Maximum Level (green glass pane)Replaces the upgrade button at the top level: "This beacon is fully upgraded."

The upgrade cost is taken from the player who clicks. If the beacon changes while an upgrade is in progress, the payment is refunded automatically.

Levels and effects#

Each level has a radius in blocks. Every effect is a multiplier on the listed machines inside that radius.

LevelCost to reachRadiusVoid chests (sell)Crops (growth)GeneratorsCollectorsRobotsSpawners
0Free (starting level)12 blocksx1.10x1.15x1.10x1.10x1.05x1.10
1$1,000,00020 blocksx1.20x1.30x1.20x1.20x1.10x1.20
2$5,000,00032 blocksx1.35x1.50x1.35x1.35x1.20x1.35
EffectMachines it affects
Sell boostVoid chests
Growth boostWheat, carrots, potatoes and beetroots
Generator boostIsland generators: raises the weight of every output except the base block (cobblestone, or basalt in the Nether), so rarer ores appear more often
Collector boostCollectors and farming collectors
Robot boostRobots
Spawner boostSpawners and managed spawners

The levels are numbered from 0 in game: a new beacon is level 0, the first upgrade makes it level 1 and the second level 2. Some guides call these the first to third tier.

Mechanics of these machines are covered in Island Generators, Managed Spawners and Automation.

Stacking#

When two or more beacons cover the same machine:

  • At most 3 beacons count for one machine.
  • The strongest effect counts in full. Each further beacon adds only half of the previous one's bonus: the second beacon counts at 50%, the third at 25%.
  • Beacons beyond the third add nothing.

Example: two level 2 beacons give crops in range of both a growth of 1 + 0.5 + 0.5 x 0.5 = x1.75.

Tips#

  • Put the beacon in the middle of your machines so that even the 12-block radius of a new beacon covers them.
  • Use the Preview Range button after you place or move machines to check what the beacon reaches.
  • The first upgrade (level 1) costs $1,000,000, widens the radius from 12 to 20 blocks and doubles every bonus. It adds more than a second level 0 beacon would.

See also#

Skyblock