Prison: enchant fixes, dungeon rewards and better mining kits
Prestige and Rebirth enchant fixes, Remove All, Adrenaline Surge, weekly Hard dungeon Gem prizes, affordable Sewer boosters and better mining kits.
- Enchant upgrades now recognize the Prestige and Rebirth milestones you have reached, including Prestige 100.
- Remove every level of an enchant with the new Remove All button and confirmation, instead of repeating -100 clicks.
- Completing a dungeon grants Adrenaline Surge: +10% mining money, tokens and beacons for 1 hour on Easy, +15% for 2 hours on Medium, or +20% for 3 hours on Hard.
- Compete in the new weekly Hard dungeon leaderboard for 1,000 / 500 / 250 Gems for first, second and third place.
- Weekly donor kits now include useful mining boosters, with longer rewards and beacon boosters for Savage and Caveman.
Adrenaline Surge runs from dungeon completion, including time spent offline, and refreshes rather than stacking with repeated runs. A lower difficulty will not replace an active stronger Surge, and purchased boosters remain separate.
Weekly dungeon rankings count new Hard runs completed after this update and use each player's best time and reset every Monday at 00:00 UTC (03:00 during UTC+3). Your season best-time leaderboard remains available. Check /dungeon top dwag weekly for weekly results and /dungeon top dwag hard for season Hard records.
Spend Sewer Shards on 30-minute 1.5x mining boosters: money costs 150 shards, tokens 200, and the new beacon booster 250.
Weekly kits add 1.25x token boosters: Scout 15 minutes, Forager 20, Huntsman 30, Nomad 45, Savage 60 and Caveman 90. Savage also receives 1.5x money for 90 minutes and 1.25x beacons for 60 minutes; Caveman receives 1.5x money for 120 minutes and 1.25x beacons for 90 minutes. Kit previews show the rewards before you claim.
The daily default kit keeps its existing reward and adds a 15-minute 1.25x token booster. Existing kit cooldowns remain unchanged.