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FixPrison

Prison dungeon, auto-level and crate fixes

Sewer boss fights and dungeon progression are fixed, enchant auto-level respects unlocks, and bulk crate opening is available.

1 min read
  • Sewer bosses no longer stay permanently shielded; intended shield phases still apply.
  • Ghost Vex is now a visible, grounded husk. Dungeon rooms and waves track enemies correctly, and failed boss-arena teleports retry automatically.
  • Enchant auto-level now follows the same prestige requirements and rebirth level caps as manual upgrades.
  • Open up to 64 owned keys by sneaking at a crate or using /crate openall <crate>. Reward space checks and overflow delivery are fixed.
  • Sewer Shards now appear on your scoreboard.

Crates requiring a physical site must still be opened there. /crate openall <crate> is available for crates that allow opening anywhere.

Found another bug? Report it with /ticket.