FixPrison
Prison dungeon, auto-level and crate fixes
Sewer boss fights and dungeon progression are fixed, enchant auto-level respects unlocks, and bulk crate opening is available.
1 min read
- Sewer bosses no longer stay permanently shielded; intended shield phases still apply.
- Ghost Vex is now a visible, grounded husk. Dungeon rooms and waves track enemies correctly, and failed boss-arena teleports retry automatically.
- Enchant auto-level now follows the same prestige requirements and rebirth level caps as manual upgrades.
- Open up to 64 owned keys by sneaking at a crate or using
/crate openall <crate>. Reward space checks and overflow delivery are fixed. - Sewer Shards now appear on your scoreboard.
Crates requiring a physical site must still be opened there. /crate openall <crate> is available for crates that allow opening anywhere.
Found another bug? Report it with /ticket.