FixAll modes
Amberwood trails fixed, crate key refunds and stacking hearts
Amberwood trails now show, you get your crate key back when an open fails, and hearts and boosts from several sources add up.
- Amberwood trails now show: the particle trail puts amber leaves around you while it is equipped, and the arrow trail leaves amber leaves behind your arrows.
- If the game database is too busy to open your crate or lootbox, you get your key back.
- If a lootbox animation fails part way through, you still get the rewards you opened it for.
- Extra hearts from pets, minions, suit pieces and shards now add together when two sources give the same number of hearts, so one no longer replaces the other.
- Potion boosts from suits, pets and minions stay on while another source still grants them, and armour bonuses from several pieces add up.
- Saltwater now also blocks heals from Vampire, Candy Cane Shot, Darkflame Edge, Petal Ward, Mistletoe Kiss, the Blitz regen and lifesteal caps, skyblock lifesteal and Devil's Crown.
- Devil's Crown and Petal Ward keep their charges when Saltwater blocks their heal, and Exorcism no longer shows a healing message when Saltwater stops the heal.
- Death Knell, Satan's Scream, Spirit Sight, Wraith Step and Soul Collector essence now count a hit that only absorption hearts take.
- Evergreen Feller and the Forestry Replanter no longer plant a lone dark oak or pale oak sapling, since that sapling never grows.
- The Exorcism, Haunt, Soul Skewer and Necromancy descriptions now say that allied, hidden, creative and spectator targets are excluded.
- Holograms that staff create or clone during a world refresh no longer leave a stray copy behind until the next restart.