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Crate opens hold up better when something goes wrong

If one reward fails during a crate open, you still get the others. Claims cut off by a restart arrive the next time you join, and an interrupted open never hands back an extra key.

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Key changes

  • An animated crate open now hands out the rest of its rewards even if one of them fails to deliver.
  • A crate claim that starts while a server is restarting is now delivered the next time you join, including command, broadcast and potion-effect rewards cut off by the restart.
  • A network-wide crate open interrupted partway through no longer gives your key back after the open was already counted, so your key count and crate milestones stay accurate.